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William

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William (William Stein) — SSR pilot, role Raider (Assault). Sniper/tower, link attacks up to 4.

Talents

Fearless Army rank 0–2

In combat, for each enemy within range, DMG +5%, up to 20%.

Fearless Army rank 3–5 (enhanced)

In combat, for every 1 enemy within range, DMG +5% and Crit Rate +5%, up to 20% each.
When an Arm's HP is above 60%, its DMG Taken -25%.

Build

Skill Sets

OrderSkillDescription
1st priority
Rack
Command
AP 1 Enters Rack Mode: Cannot move. Heavy Machine Gun Range +2, Bullets +1. Can continue to attack after racking. Automatically exits Rack Mode when an Arm is destroyed. Retract is available in Rack Mode. After retracting, can continue to move.
2nd priority
Nonstop Gunfire
Passive
Link Attack triggers per turn +1. After triggering Link Attack 4 times, gains 1 AP.
3rd priority
one of 2
Flanking Firepower
Passive
When launching a Link Attack, DMG +15% and Hit Rate +10%.
or
Unleash
Active
AP 4 Uses a Heavy Machine Gun to attack a target, consuming all AP to deal 1.5x DMG. For each additional AP consumed, skill damage multiplier +0.15.
4th priority
Rampage Shot
Active
AP 3 Uses a Heavy Machine Gun to attack a target, dealing 1.3x DMG.

Neural Drive chips γ1, γ2

Which chip goes in which slot: slot colour and type, the number is the chip level (dashed: leave the slot empty). The level sum unlocks the section’s effects at the shown thresholds: unlocked ones are highlighted, hover for the effect text.

γ116 points → unlocked 6 of 6
red 6Attack
Lv. 6
yellow 6Dodge
Lv. 6
yellow 4Dodge
Lv. 4
  1. 1Perfect Position 1
  2. 4AP Optimization 3
  3. 7Adaptive Warfare 1
  4. 10Perfect Position 2
  5. 13Perfect Position 3
  6. 16Perfect Position 4
γ27 points → unlocked 3 of 6
red 6Attack
Lv. 6
blue 1Critical
Lv. 1
blue Critical
empty
  1. 1Destroyer 1
  2. 4AP Optimization 4
  3. 7Adaptive Warfare 2
  4. 10Destroyer 2
  5. 13Destroyer 3
  6. 16Destroyer 4

Bionics: 2 This many Bionic Superconductors are worth spending on this pilot. It is a rare material that raises the γ1 and γ2 chip point cap through the biocomputer.

More tips

Neural Drive

Slots: R red, Y yellow, B blue. An effect turns on when the chip levels in the section add up to the min. points.

SectionSlotsMin. pointsEffect
α
Alpha
red Ryellow Yyellow Y1
CEC 2
Link Attack's effective times per turn +1.
α
Alpha
red Ryellow Yyellow Y4
Power Innovation 1
AP Regen +1.
α
Alpha
red Ryellow Yyellow Y7
AP Optimization 1
Initial AP +1.
β
Beta
red Ryellow Yblue B1
CEC 3
Link Attack's damage multiplier is increased to 0.3.
β
Beta
red Ryellow Yblue B4
Power Innovation 2
When breaking a part, restore 1 AP after combat, effective up to 1 time per turn.
β
Beta
red Ryellow Yblue B7
AP Optimization 2
AP Cap +1.
γ1
Gamma
red Ryellow Yyellow Y1
Perfect Position 1
Unlock the Assault Weapon's Ideal Range ability. When in combat with a target at Ideal Range, final DMG +15%.
γ1
Gamma
red Ryellow Yyellow Y4
AP Optimization 3
AP Cap +1.
γ1
Gamma
red Ryellow Yyellow Y7
Adaptive Warfare 1
At the end of the action, if an Active Attack was not initiated this turn, an extra 2 tiles can be moved.
γ1
Gamma
red Ryellow Yyellow Y10
Perfect Position 2
When in combat with a target at Ideal Range, Hit Rate +12%.
γ1
Gamma
red Ryellow Yyellow Y13
Perfect Position 3
When in combat with a target at Ideal Range, Crit Rate +12%.
γ1
Gamma
red Ryellow Yyellow Y16
Perfect Position 4
When in combat with a target at Ideal Range, final DMG +30%.
γ2
Gamma
red Rblue Bblue B1
Destroyer 1
The Fearless Army will also grant a Crit Rate +5% to self, up to 20%.
γ2
Gamma
red Rblue Bblue B4
AP Optimization 4
AP Cap +1.
γ2
Gamma
red Rblue Bblue B7
Adaptive Warfare 2
If not moved before an Active Attack, Re-ATK can be triggered, effective up to 1 time per turn. Unable to move before attacking.
Effects similar to Re-ATK cannot be re-triggered.
γ2
Gamma
red Rblue Bblue B10
Destroyer 2
In combat, for every 1 tile the target is farther away, DMG +3%, up to +15%.
γ2
Gamma
red Rblue Bblue B13
Destroyer 3
For each additional target hit by an AoE skill, DMG +3.5%, up to 17.5%.
γ2
Gamma
red Rblue Bblue B16
Destroyer 4
The effect of Fearless Army has increased to 7.5% for each enemy, up to 30%.

Biocomputer

#SkillEffect
0
CEC 1
In cooperation with allies, use Assault Weapons to launch a Link Attack against the target, dealing 0.2x DMG, effective up to 1 time per turn.
1
Surging Fury
Before attacking, gains Crit Rate UP. Stacks up to 3 times. Lasts for 1 turn.
5
Flanking Firepower
When launching a Link Attack, DMG +15% and Hit Rate +10%.
7
Metal Storm
9
Firepower Matrix
Uses a Heavy Machine Gun to intercept incoming rockets within maximum range, reducing their damage by 30%. Can trigger up to 3 times per turn.
13
Rack
21
Nonstop Gunfire
Link Attack triggers per turn +1. After triggering Link Attack 4 times, gains 1 AP.
31
Unleash
3
Rampage Shot

Signature weapons