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Armed Conquest

Updated:

All 43 bosses of the mode with bounty conditions, Extreme difficulty effects, recommended pilots and video guides, plus section rewards.

Rules

  • A pilot who finishes a battle is locked until every battle in the section is cleared. ST are not locked.
  • Bounties are kept forever. You can clear a battle with a strong team for the bounties, then replay it with backups — the strong pilots get unlocked.
  • Hired pilots (Hire) are locked the same way.
  • Reset: Monday 00:00. With 4+ sections, rewards can be claimed from only 3 sections per week.
  • Almost everywhere: bounty “≤6 turns” + “all alive” + one special. Bounties can be done in separate runs.

Sections and bosses

SectionSection rewards
1. Trapped Beast
Single difficulty. Reward: Lv70 weapon.
BossBounty conditions
CastillaAvenging Guardian
  • ≤6 turns
  • missile hit <3 units
  • all alive
MannDrink Till Doomsday
  • ≤6 turns
  • Mann didn't trigger Re-Act
  • all alive
CrottiAttack of the Dead
  • All alive
2. Thunder Rumbles
3 difficulties (Normal/Hard/Extreme). Weapon materials.
Materials
Conquest Extra Reward I: material for the special weapon False Obsession.Conquest Extra Reward II: material for the special weapon Sandwich Cookie.Conquest Extra Reward III: material for the special weapon Fate's Aria.
BossStage rewards
Normal
Thunderbolt Bounty Medal II ×1–3. Material for an Armed Conquest section weapon.Thunderbolt Bounty Medal I ×1–3. Material for an Armed Conquest section weapon.
Hard
Thunderbolt Bounty Medal II ×1–2. Material for an Armed Conquest section weapon.Thunderbolt Bounty Medal I ×1–2. Material for an Armed Conquest section weapon.
Extreme
Blazetrudge Annihilation Voucher ×2. Choose one weapon.
RoarlashIncessant Whizzing
Normal
Thunderbolt Bounty Medal III ×1–3. Material for an Armed Conquest section weapon.Thunderbolt Bounty Medal II ×1–3. Material for an Armed Conquest section weapon.
Hard
Thunderbolt Bounty Medal III ×1–2. Material for an Armed Conquest section weapon.Thunderbolt Bounty Medal II ×1–2. Material for an Armed Conquest section weapon.
Extreme
Roarlash Annihilation Voucher ×2. Choose one weapon.
MirestompQuestion & Answer
Normal
Thunderbolt Bounty Medal III ×1–3. Material for an Armed Conquest section weapon.Thunderbolt Bounty Medal I ×1–3. Material for an Armed Conquest section weapon.
Hard
Thunderbolt Bounty Medal III ×1–2. Material for an Armed Conquest section weapon.Thunderbolt Bounty Medal I ×1–2. Material for an Armed Conquest section weapon.
Extreme
Mirestomp Annihilation Voucher ×2. Choose one weapon.
GrimbiteInvincible
Normal
Thunderbolt Arsenal Handbook III ×1–3. Material for an Armed Conquest section weapon.Thunderbolt Arsenal Handbook II ×1–3. Material for an Armed Conquest section weapon.Thunderbolt Arsenal Handbook I ×1–3. Material for an Armed Conquest section weapon.
Hard
Thunderbolt Arsenal Handbook III ×1–2. Material for an Armed Conquest section weapon.Thunderbolt Arsenal Handbook II ×1–2. Material for an Armed Conquest section weapon.Thunderbolt Arsenal Handbook I ×1–2. Material for an Armed Conquest section weapon.
Extreme
Grimbite Annihilation Voucher ×2. Choose one weapon.
3. Cross the Line
Requires 80% depth in Frontier Trial “Escape Impossible”.
Materials
Conquest Extra Reward I: material for the special weapon Hunter's Sting.Conquest Extra Reward II: material for the special weapon Magic Flute.Conquest Extra Reward III: material for the special weapon Cold Stele.
BossBounty conditions
GarciaLoyal Dog
  • ≤6 turns
  • Crash on <2 units (Ext)
  • all alive
BerthaThe Luckiest
  • ≤6 turns
  • Re-ATK <2 times (Ext)
  • all alive
DeborahDeparture
  • ≤6 turns
  • kill <8 enemies (Ext)
  • all alive
Genovese LunoEnd of the Old Days
  • Defeat Genovese
4. Restless Soul
Requires: 80% Frontier Trial “Neglect” + all Hard in Cross the Line.
Materials
Conquest Extra Reward I: material for the special weapon Bahamut.Conquest Extra Reward II: material for the special weapon Veiled Scent.Conquest Extra Reward III: material for the special weapon Cooool!.
BossBounty conditions
MorganaHunter or Prey
  • ≤6 turns
  • Power Shortage twice
  • all alive
LiliyaVenomous
  • ≤6 turns
  • ≤3 Neutralizer (Hard/Ext)
  • all alive
LibbyWatchdog
  • ≤6 turns
  • <3 Signal Transmitters (Ext)
  • all alive
AlenaMissive from Wintry Ovett
  • All alive
5. Empty Promise
Requires: all Hard in Restless Soul. From this section on, you pick 3 sections per week.
Materials
Conquest Extra Reward I: material for the special weapon Cinder.Conquest Extra Reward II: material for the special weapon RA-09.Conquest Extra Reward III: material for the special weapon Lucent.
BossStage rewards
HayatoShut Out
Normal
UNCS Bounty Medal II ×1–3. Material for an Armed Conquest section weapon.UNCS Bounty Medal I ×1–3. Material for an Armed Conquest section weapon.
Hard
UNCS Bounty Medal II ×1–2. Material for an Armed Conquest section weapon.UNCS Bounty Medal I ×1–2. Material for an Armed Conquest section weapon.
Extreme
Hayato Annihilation Voucher ×2. Choose one weapon.
SunnyBlack Humor
Normal
UNCS Bounty Medal III ×1–3. Material for an Armed Conquest section weapon.UNCS Bounty Medal II ×1–3. Material for an Armed Conquest section weapon.
Hard
UNCS Bounty Medal III ×1–2. Material for an Armed Conquest section weapon.UNCS Bounty Medal II ×1–2. Material for an Armed Conquest section weapon.
KellerChoice
Normal
UNCS Bounty Medal III ×1–3. Material for an Armed Conquest section weapon.UNCS Bounty Medal I ×1–3. Material for an Armed Conquest section weapon.
Hard
UNCS Bounty Medal III ×1–2. Material for an Armed Conquest section weapon.UNCS Bounty Medal I ×1–2. Material for an Armed Conquest section weapon.
SámiNothing Remains
Normal
UNCS Arsenal Handbook III ×1–3. Material for an Armed Conquest section weapon.UNCS Arsenal Handbook II ×1–3. Material for an Armed Conquest section weapon.UNCS Arsenal Handbook I ×1–3. Material for an Armed Conquest section weapon.
Hard
UNCS Arsenal Handbook III ×1–2. Material for an Armed Conquest section weapon.UNCS Arsenal Handbook II ×1–2. Material for an Armed Conquest section weapon.UNCS Arsenal Handbook I ×1–2. Material for an Armed Conquest section weapon.
Extreme
Sámi Annihilation Voucher ×2. Choose one weapon.
6. Longest Night
Requires: all Hard in Empty Promise + 90% “Dawn Hour”. Adds the Inferno difficulty.
Materials
Conquest Extra Reward I: material for the special weapon Sivri.Conquest Extra Reward II: material for the special weapon Kagutsuchi.Conquest Extra Reward III: material for the backpack blueprint Custodian Blueprint.Conquest Extra Reward IV: material for the backpack blueprint Conqueror Blueprint.
BossStage rewards
SkysweepClouds
Normal
DL Bounty Medal II ×1–3. Material for an Armed Conquest section weapon.DL Bounty Medal I ×1–3. Material for an Armed Conquest section weapon.
VeraVengeance
Normal
DL Bounty Medal III ×1–3. Material for an Armed Conquest section weapon.DL Bounty Medal II ×1–3. Material for an Armed Conquest section weapon.
AidenBig and Small
Normal
DL Bounty Medal III ×1–3. Material for an Armed Conquest section weapon.DL Bounty Medal I ×1–3. Material for an Armed Conquest section weapon.
VictoriaThe Long Night
Normal
DL Arsenal Handbook IV ×1–3. Material for an Armed Conquest section weapon.DL Arsenal Handbook III ×1–3. Material for an Armed Conquest section weapon.DL Arsenal Handbook II ×1–3. Material for an Armed Conquest section weapon.DL Arsenal Handbook I ×1–3. Material for an Armed Conquest section weapon.
Hard
DL Arsenal Handbook IV ×1–2. Material for an Armed Conquest section weapon.DL Arsenal Handbook III ×1–2. Material for an Armed Conquest section weapon.DL Arsenal Handbook II ×1–2. Material for an Armed Conquest section weapon.DL Arsenal Handbook I ×1–2. Material for an Armed Conquest section weapon.
7. Lost in the Desert
Requires: all Hard in Longest Night + 90% “Dawn's Light”.
Blueprint: First StrikeBlueprint: DMG UPPower of the Mahalim · LornaStorm Stiller · Hong
BossBounty conditions
MeritusTesting the Waters
  • ≤6 turns
  • break arms 5 times (Ext)
  • all alive
EgbertAs Shadows Follows
EllerMisdirection
  • ≤6 turns
  • no Weakness Immunity at end of turn (Ext)
  • all alive
RidgewaldNameless Ones
  • All alive
8. Wildfire
Bosses on regular ST repair their arms once (Emergency Arm Repair).
BossBounty conditions
  • ≤6 turns
  • no Electric Surge Terrain (Ext)
  • all alive
GeorgiaReignite
  • ≤6 turns
  • Collapse Damage <5 stacks
  • all alive
RenaBlazing Fire
  • ≤6 turns
  • kill ≤2 enemies incl. Rena (Ext)
  • all alive
GutzmanFrenzy
  • All alive
9. The Savage Law
Requires: all Hard in Wildfire (from Jul 20, 2026).
Blueprint: AttackBlueprint: First StrikeZ15 Kinetic Axe · DeanTropic Calamity · Frida
BossBounty conditions
PipOpportunist
  • ≤6 turns
  • Resentment <7 (Ext)
  • all alive
MichaelaRock Solid
  • ≤6 turns
  • no Maelstrom
  • all alive, Pochy too
White FlameWill-o'-Wisp
  • ≤6 turns
  • ≤2 times in Mist
  • all alive
KaylenInsatiable Desire
  • All alive
10. Submerged Era
Requires: all Hard in The Savage Law (from Aug 17, 2026).
Blueprint: First StrikeBlueprint: DMG UPStrawberry MacaroniVow of Protection · Rei
BossBounty conditions
BlazetrudgeRekindled
  • ≤6 turns
  • Detonation ≤1 (Ext)
  • all alive
SkysweepCognitive Flood
  • ≤6 turns
  • Skysweep triggered Emergency Arm Repair
  • all alive
LiliyaLost Generation
  • ≤6 turns
  • kill ≤3 grunts (Ext)
  • all alive
HeinzEchoes of Tomorrow
  • All alive
11. The End of Destiny
From Sep 14, 2026. Tactics not described yet.
Blueprint: AttackBlueprint: Re-ATKEvenstar Successor · CasshaΔ-09 · Ophelia
BossBounty conditions
Sunny & HayatoA Single Flaw
  • ≤6 turns
  • ?
  • all alive
KellerFeign East, Strike West
  • ≤6 turns
  • ?
  • all alive
AidenUnexpected Turn
  • ≤6 turns
  • ?
  • all alive
GutzmanTrapped Dreams
  • All alive

Upcoming sections

Already out in the Chinese version.

ACSection rewards
AC 12
Blueprint: Re-ATKBlueprint: First StrikeParting Song Prism · MelissaGaius · Shinji
AC 13
Blueprint: First StrikeBlueprint: DMG UPBackfire Meteor · ArthurGlory's Ward · Tiphys
AC 14
Blueprint: DMG UPBlueprint: First StrikeMirage Haze · FregataGodslayer · Asuka
AC 15
Blueprint: CritBlueprint: First StrikeFirework Scalpel · PalomaDelicate · Anderson
AC 16
Blueprint: First StrikeBlueprint: Crit DMGVeto · RosemaryPeace Function · Sapientia
AC 17
AC 18
Blueprint: Re-ATKBlueprint: Re-ATKCodex of Sin · VernaShattered Fang · Wyatt
AC 19
Blueprint: First StrikeBlueprint: First StrikeFalse Smile · MartiniHMG-29C · Matilda