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Wataru

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Wataru (Ikusabe Wataru) — SSR pilot, role Fighter (Striker).

Talents

World Savior rank 0–2

For each 1 ally within 3 adjacent tiles, DMG dealt increases by 5% and DMG taken reduces by 5%, up to 20%. If an enemy boss is present, pilot's suitability increases by 8%.

World Savior rank 3–5 (enhanced)

For each 1 ally within 3 adjacent tiles, DMG dealt increases by 5% and DMG taken reduces by 5%, up to 20%. If an enemy boss is present, pilot's suitability increases by 8%.
When actively attacking, own Firepower increases by 2% of current HP.

Pilot skills

Light Dragon - Phoenix Blade Equipment skill AP 3

Uses an Alter-Blade to attack a target, dealing 1.6x DMG. This attack always hits the part with highest HP.

Tips

There is no full build for this pilot. Below are tips from other guides.

Roadmap mark

PilotTop pickHuilongSave & max

See Roadmap.

ST modules at max (Rainbow)

See “ST modules & Rainbow”.

STModulesST parts + LV MAX
Huilong5 modules
(1) When actively attacking: DMG +15%; the effect doubles against bosses.
(2,3) With a melee weapon equipped: DMG +5%. With a shield equipped: DMG Taken −5%. The effect doubles against bosses.
(4) Ignores unit obstacles when moving; if the pilot is Wataru: movement +1 and the Jetpack effect.
(5) Activates an aura: allied units within 3 tiles get DMG +3%. If the pilot is Wataru, the effect doubles.
For every 1 AP held: DMG +3%, up to 24%
LV MAX
When initiating combat with a skill that costs 6 AP or more, this attack cannot be dodged and cannot trigger Quick Draw or Vigilant Shot; it is a guaranteed crit.

Neural Drive

Slots: R red, Y yellow, B blue. An effect turns on when the chip levels in the section add up to the min. points.

SectionSlotsMin. pointsEffect
α
Alpha
red Ryellow Yyellow Y1
Mobile Warfare 2
Upon triggering Re-ATK, allows movement of 2 tiles before attacking.
α
Alpha
red Ryellow Yyellow Y4
Power Innovation 1
AP Regen +1.
α
Alpha
red Ryellow Yyellow Y7
AP Optimization 1
Initial AP +1.
β
Beta
red Rblue Bblue B1
Mobile Warfare 3
Destroying the target can trigger Re-Act, allowing action with full movement distance.
β
Beta
red Rblue Bblue B4
Power Innovation 2
When breaking a part, restore 1 AP after combat, effective up to 1 time per turn.
β
Beta
red Rblue Bblue B7
AP Optimization 2
AP Cap +1.
γ1
Gamma
red Ryellow Yblue B1
Warrior 1
When actively attacking and breaking a part, reduces 1 PP from the target. After successful reduction, recovers 1 AP. This effect can trigger 3 times per turn.
γ1
Gamma
red Ryellow Yblue B4
AP Optimization 3
AP Cap +1.
γ1
Gamma
red Ryellow Yblue B7
Mobile Warfare 4
Re-ATK or Re-Act's effective times per turn +1.
γ1
Gamma
red Ryellow Yblue B10
Warrior 2
When attacking non-boss enemies, Hit Rate increases by 10% and DMG dealt increases by 15%.
γ1
Gamma
red Ryellow Yblue B13
Warrior 3
Shield HP increases by 100% and Shield DMG taken reduces by 10%.
γ1
Gamma
red Ryellow Yblue B16
Warrior 4
When actively attacking, if the target is destroyed, all AP consumed by the skill are recovered, up to a maximum of 3 AP. This effect can trigger 1 time per turn.
γ2
Gamma
red Ryellow Yblue B1
Hero of Soukaizan 1
When initiating combat with a melee weapon, if the target part HP is down to 30% or less, triggers a Flurry Strike hitting the same part, dealing 0.3x DMG.
γ2
Gamma
red Ryellow Yblue B4
AP Optimization 4
AP Cap +1.
γ2
Gamma
red Ryellow Yblue B7
Power Innovation 3
When destroying a target, additionally restore 1 AP after combat, effective up to 2 times per turn.
γ2
Gamma
red Ryellow Yblue B10
Hero of Soukaizan 2
When an enemy boss is present, AP recovery +1.
γ2
Gamma
red Ryellow Yblue B13
Hero of Soukaizan 3
Flurry Strike triggered by Hero of Soukaizan 1 will always be a critical hit and cannot be dodged.
γ2
Gamma
red Ryellow Yblue B16
Hero of Soukaizan 4
Final DMG dealt increases by 10%. After each 1 ally action, gains 1 stack of Hope, up to a maximum of 3 stacks.

Biocomputer

#SkillEffect
0
Mobile Warfare 1
After breaking a part, Re-ATK can be triggered. Unable to move before the attack, and this can be effective up to 2 times per turn.
1
Enlightenment
When actively attacking in combat, if own HP percentage is greater or equal to the target, increases armor by 80%.
5
Light Dragon - Shield Sheath
When attacked in combat, if unable to retaliate, Shield will not suffer DMG exceeding 60% of its HP in a single hit.
7
Good Chance! Wataru!
9
Justice Will Prevail
When the number of enemies are greater than the number of allies, all allies DMG taken reduces by 5%. Inversely, when the number of enemies are smaller than the number of allies, all allies DMG dealt increases by 5%.
13
Light Dragon - Thunder Fist
21
Courage
Starting from 2nd turn, at the start of action, if AP is less than or equal to 4, consumes 1 PP to recovers 3 AP. Gains 2 PP at the start of battle.
31
Light Dragon Ultimate - Dragon Phoenix Sword

Signature weapons