Wataru
Updated:
Wataru (Ikusabe Wataru) — SSR pilot, role Fighter (Striker).
Ads help keep this site running. If you don’t mind, allow ads on it in your ad blocker.
Talents
World Savior rank 0–2
For each 1 ally within 3 adjacent tiles, DMG dealt increases by 5% and DMG taken reduces by 5%, up to 20%. If an enemy boss is present, pilot's suitability increases by 8%.
World Savior rank 3–5 (enhanced)
For each 1 ally within 3 adjacent tiles, DMG dealt increases by 5% and DMG taken reduces by 5%, up to 20%. If an enemy boss is present, pilot's suitability increases by 8%.
When actively attacking, own Firepower increases by 2% of current HP.
Pilot skills
Light Dragon - Phoenix Blade Equipment skill AP 3
Uses an Alter-Blade to attack a target, dealing 1.6x DMG. This attack always hits the part with highest HP.
Tips
There is no full build for this pilot. Below are tips from other guides.
Signature ST
The pilot’s own ST is the first pick. Below are its built-in modules.
ST modules at max (Rainbow)
| ST | Modules | ST parts + LV MAX |
|---|---|---|
(1) When actively attacking: DMG +15%; the effect doubles against bosses. (2,3) With a melee weapon equipped: DMG +5%. With a shield equipped: DMG Taken −5%. The effect doubles against bosses. (4) Ignores unit obstacles when moving; if the pilot is Wataru: movement +1 and the Jetpack effect.(5) Activates an aura: allied units within 3 tiles get DMG +3%. If the pilot is Wataru, the effect doubles. | For every 1 AP held: DMG +3%, up to 24% LV MAX When initiating combat with a skill that costs 6 AP or more, this attack cannot be dodged and cannot trigger Quick Draw or Vigilant Shot; it is a guaranteed crit. |
Neural Drive
Slots: R red, Y yellow, B blue. An effect turns on when the chip levels in the section add up to the min. points.
| Section | Slots | Min. points | Effect |
|---|---|---|---|
| α Alpha | red Ryellow Yyellow Y | 1 | Mobile Warfare 2 Upon triggering Re-ATK, allows movement of 2 tiles before attacking. |
| α Alpha | red Ryellow Yyellow Y | 4 | Power Innovation 1 AP Regen +1. |
| α Alpha | red Ryellow Yyellow Y | 7 | AP Optimization 1 Initial AP +1. |
| β Beta | red Rblue Bblue B | 1 | Mobile Warfare 3 Destroying the target can trigger Re-Act, allowing action with full movement distance. |
| β Beta | red Rblue Bblue B | 4 | Power Innovation 2 When breaking a part, restore 1 AP after combat, effective up to 1 time per turn. |
| β Beta | red Rblue Bblue B | 7 | AP Optimization 2 AP Cap +1. |
| γ1 Gamma | red Ryellow Yblue B | 1 | Warrior 1 When actively attacking and breaking a part, reduces 1 PP from the target. After successful reduction, recovers 1 AP. This effect can trigger 3 times per turn. |
| γ1 Gamma | red Ryellow Yblue B | 4 | AP Optimization 3 AP Cap +1. |
| γ1 Gamma | red Ryellow Yblue B | 7 | |
| γ1 Gamma | red Ryellow Yblue B | 10 | Warrior 2 When attacking non-boss enemies, Hit Rate increases by 10% and DMG dealt increases by 15%. |
| γ1 Gamma | red Ryellow Yblue B | 13 | Warrior 3 Shield HP increases by 100% and Shield DMG taken reduces by 10%. |
| γ1 Gamma | red Ryellow Yblue B | 16 | Warrior 4 When actively attacking, if the target is destroyed, all AP consumed by the skill are recovered, up to a maximum of 3 AP. This effect can trigger 1 time per turn. |
| γ2 Gamma | red Ryellow Yblue B | 1 | Hero of Soukaizan 1 When initiating combat with a melee weapon, if the target part HP is down to 30% or less, triggers a Flurry Strike hitting the same part, dealing 0.3x DMG. |
| γ2 Gamma | red Ryellow Yblue B | 4 | AP Optimization 4 AP Cap +1. |
| γ2 Gamma | red Ryellow Yblue B | 7 | Power Innovation 3 When destroying a target, additionally restore 1 AP after combat, effective up to 2 times per turn. |
| γ2 Gamma | red Ryellow Yblue B | 10 | Hero of Soukaizan 2 When an enemy boss is present, AP recovery +1. |
| γ2 Gamma | red Ryellow Yblue B | 13 | Hero of Soukaizan 3 Flurry Strike triggered by Hero of Soukaizan 1 will always be a critical hit and cannot be dodged. |
| γ2 Gamma | red Ryellow Yblue B | 16 | Hero of Soukaizan 4 Final DMG dealt increases by 10%. After each 1 ally action, gains 1 stack of Hope, up to a maximum of 3 stacks. |
Biocomputer
| # | Skill | Effect |
|---|---|---|
| 0 | Mobile Warfare 1 | After breaking a part, Re-ATK can be triggered. Unable to move before the attack, and this can be effective up to 2 times per turn. |
| 1 | Enlightenment | When actively attacking in combat, if own HP percentage is greater or equal to the target, increases armor by 80%. |
| 5 | Light Dragon - Shield Sheath | When attacked in combat, if unable to retaliate, Shield will not suffer DMG exceeding 60% of its HP in a single hit. |
| 7 | Good Chance! Wataru! | |
| 9 | Justice Will Prevail | When the number of enemies are greater than the number of allies, all allies DMG taken reduces by 5%. Inversely, when the number of enemies are smaller than the number of allies, all allies DMG dealt increases by 5%. |
| 13 | Light Dragon - Thunder Fist | |
| 21 | Courage | Starting from 2nd turn, at the start of action, if AP is less than or equal to 4, consumes 1 PP to recovers 3 AP. Gains 2 PP at the start of battle. |
| 31 | Light Dragon Ultimate - Dragon Phoenix Sword |
Signature weapons
Ads help keep this site running. If you don’t mind, allow ads on it in your ad blocker.
Wataru