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Seven

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Seven (Seven Favre) — SSR pilot, role Machinist (Mechanic). Machinist, Pochy — bait/repair.

Talents

Pochy! rank 0–2

Auto deploy Pochy after sortie. The unit's Repair AMT is 0.4x Repair AMT of Seven's Manipulator; Pochy can cast Pochy Repair

Pochy! rank 3–5 (enhanced)

Auto-deploy Pochy after sortie. The unit's Repair AMT is 0.4x that of Seven's Manipulator. Pochy can now cast the Pochy Repair.
Pochy will redeploy after being destroyed. This will take 3 turns.

Build

Skill Sets

OrderSkillDescription
1st priority
Full Power!
Command
AP 5 Restores HP equal to 2.8x Manipulator Repair AMT to all parts of a single ST. Can repair 1 destroyed part. If Pochy is within 2 tiles of the target, it performs Link Repair, restoring HP equal to 1x Pochy's Repair AMT. This Link Repair repairs all destroyed parts, dispels all debuffs, and applies Defensive Stance III, which can trigger 1 time.
2nd priority
Wide-Range Repair
Command
AP 3 Restores the HP of all allies within the selected Diamond (2 tiles) area. The repair amount is 1.0x the Manipulator's Repair AMT. It can repair 1 damaged part.
3rd priority
one of 2
Pochy Station!
Passive
Allow Pochy to shift to Rack mode: unable to move. When an ally ends their action within the adjacent (3 tiles) area, automatically cast Passive Repair, with a repair amount of 1.0x Pochy's Repair AMT. In Rack mode, the Retract code is available. After retracting, Pochy can continue to move.
or
Pochy Full-Auto!
Passive
When an ally within 2 tiles is attacked, Pochy automatically performs Assist Repair on them after combat, restoring HP equal to 0.75x Pochy's Repair AMT. Can trigger up to 2 times per turn.
4th priority
Pochy Assist!
Command
AP 2 Restores HP equal to 1.8x Manipulator Repair AMT to all parts of a single ST. Can repair 1 destroyed part. If Pochy is within 2 tiles of the target, performs Link Repair and restores HP equal to 1x Pochy's Repair AMT.

Neural Drive chips γ1, γ2

Which chip goes in which slot: slot colour and type, the number is the chip level (dashed: leave the slot empty). The level sum unlocks the section’s effects at the shown thresholds: unlocked ones are highlighted, hover for the effect text.

γ17 points → unlocked 3 of 6
red 6Attack
Lv. 6
blue 1Critical
Lv. 1
blue Critical
empty
  1. 1Emergency Repair 1
  2. 4AP Optimization 3
  3. 7Flexible Repair
  4. 10Emergency Repair 2
  5. 13Emergency Repair 3
  6. 16Emergency Repair 4
γ216 points → unlocked 6 of 6
red 6Attack
Lv. 6
yellow 6Dodge
Lv. 6
blue 4Critical
Lv. 4
  1. 1Pochy 2.0 1
  2. 4AP Optimization 4
  3. 7Part Maintenance 3
  4. 10Pochy 2.0 2
  5. 13Pochy 2.0 3
  6. 16Pochy 2.0 4

Bionics: 0 This many Bionic Superconductors are worth spending on this pilot. It is a rare material that raises the γ1 and γ2 chip point cap through the biocomputer.

More tips

Roadmap mark

PilotBP pickBlazer

See Roadmap.

Neural Drive

Slots: R red, Y yellow, B blue. An effect turns on when the chip levels in the section add up to the min. points.

SectionSlotsMin. pointsEffect
α
Alpha
yellow Yblue Bblue B1
CEC 2
Link Attack's effective times per turn +1.
α
Alpha
yellow Yblue Bblue B4
Part Maintenance 1
After performing active repairs, dispel 1 debuff.
α
Alpha
yellow Yblue Bblue B7
AP Optimization 1
Initial AP +1.
β
Beta
red Rred Rblue B1
CEC 3
Link Attack's damage multiplier is increased to 0.3.
β
Beta
red Rred Rblue B4
Part Maintenance 2
AP Regen +1.
β
Beta
red Rred Rblue B7
AP Optimization 2
AP Cap +1.
γ1
Gamma
red Rblue Bblue B1
Emergency Repair 1
At the end of the action, randomly select a single adjacent (1 tile) ally to perform Passive Repair. The repair amount is 0.6x the Manipulator's Repair AMT and cannot repair damaged parts.
γ1
Gamma
red Rblue Bblue B4
AP Optimization 3
AP Cap +1.
γ1
Gamma
red Rblue Bblue B7
Flexible Repair
After performing active repairs, an additional 2 tiles can be moved.
γ1
Gamma
red Rblue Bblue B10
Emergency Repair 2
Passive Repair selects targets within the adjacent (2 tiles) area.
γ1
Gamma
red Rblue Bblue B13
Emergency Repair 3
Passive Repair's Repair AMT is now 1x that of the Manipulator.
γ1
Gamma
red Rblue Bblue B16
Emergency Repair 4
The number of targets that Passive Repair can repair increases by 1.
γ2
Gamma
red Ryellow Yblue B1
Pochy 2.0 1
Pochy's inherited Repair AMT has been increased to 0.6x of Seven's Repair AMT.
γ2
Gamma
red Ryellow Yblue B4
AP Optimization 4
AP Cap +1.
γ2
Gamma
red Ryellow Yblue B7
Part Maintenance 3
Each turn, the AP Cost of the 1st repair skill decreases by 1, with a minimum cost of 1 AP.
γ2
Gamma
red Ryellow Yblue B10
Pochy 2.0 2
When Pochy suffers overdamage, trigger Guts, locking to 1 HP. This effect is only effective for 1 time per deployment.
γ2
Gamma
red Ryellow Yblue B13
Pochy 2.0 3
After Pochy is destroyed, Seven's Repair AMT +20%.
γ2
Gamma
red Ryellow Yblue B16
Pochy 2.0 4
Pochy's Movement +2.

Biocomputer

#SkillEffect
0
CEC 1
In cooperation with allies, launch a Link Attack against the target, dealing 0.2x DMG, effective up to 1 time per turn.
1
Pochy Purification!
When Pochy triggers Link Repair, dispels 2 debuffs after combat.
5
Wide-Range Repair
7
Pochy Full-Auto!
When an ally within 2 tiles is attacked, Pochy automatically performs Assist Repair on them after combat, restoring HP equal to 0.75x Pochy's Repair AMT. Can trigger up to 2 times per turn.
9
Pochy Overclock!
When Pochy triggers Link Repair, Repair AMT +25% and can repair 1 additional destroyed part.
13
Pochy Station!
Allow Pochy to shift to Rack mode: unable to move. When an ally ends their action within the adjacent (3 tiles) area, automatically cast Passive Repair, with a repair amount of 1.0x Pochy's Repair AMT. In Rack mode, the Retract code is available. After retracting, Pochy can continue to move.
21
Pochy Remote!
If Seven executes Specific Repair Skills on targets beyond 2 tiles of Pochy, Pochy automatically selects the ally with the lowest HP in range to perform Link Repair.
31
Full Power!
3
Pochy Assist!

Signature weapons