Sapientia
Updated:
Sapientia (Sapientia Cognitionis) — SSR pilot, role Machinist (Mechanic).
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Talents
Coexistence Theory rank 3–5 (enhanced)
Automatically deploys Guggle when entering the battlefield. Guggle can block Melee, Assault, and Ranged Weapon attacks for allies within 1 adjacent block. Guggle inherits 75% of Sapientia's ST's Max HP and 100% of its other attributes.
Guggle's Armor is increased by 35%, its DMG Taken is reduced by 10%, and it gains an extra 1 AP when deployed.
Summon skills
Guggle's Grand Plan! Order AP 1 CD 2
Protects allies within 2 adjacent tiles from Melee, Assault, and Ranged attacks. Can trigger up to 3 times per turn. Lasts for 2 turns. Additionally, gains Short-Circuit Strike! for 2 turns, then gains 2 Extra Movement.
Guggle's Encouragement! Order AP 4 CD 2
Selects 1 other ally within a 2-block range and restores 2 AP to them.
Guggle's Star Shift! Order AP 1 CD 2
Can select any 1 ally within 3 adjacent tiles, swap positions with them, and then continue to act using remaining Movement.
Build
Skill Sets
| Order | Skill | Description |
|---|---|---|
| 1st priority | Synchronized Maintenance Command | AP 4 Restores HP to self and all allies within a 2-tile diamond area around Guggle. Repair AMT is equal to 0.85x Manipulator Repair AMT. Can repair 1 destroyed part. |
| 2nd priority one of 2 | Optimal Reconstruction Command | AP 5 Restores HP equal to 2.6x Manipulator Repair AMT to all parts of a single ST. Can repair all destroyed parts, refreshes the remaining turn count of all buffs, and reduces the active cooldown of 1 Code by 1 turn. |
| or Dual Maintenance Command | AP 4 Selects 2 allies within a 4-tile range. Restores HP to all parts of selected STs. Repair AMT is equal to 1.75x Manipulator Repair AMT. Can repair 1 destroyed part. | |
| 3rd priority one of 2 | Strategic Redundancy Passive | At end of action, if no damage was dealt this turn, restores 1 AP. |
| or Integrity Verification Passive | At the end of Guggle's action, restores 35% of Max HP to the part with the lowest HP. | |
| 4th priority | Standard Diagnostics Command | AP 2 Restores HP equal to 2.0x Manipulator Repair AMT to all parts of a single ST. Can repair 1 destroyed part. If the target is Guggle, additionally applies Movement UP, lasting for 1 turn. |
Neural Drive chips γ1, γ2
Which chip goes in which slot: slot colour and type, the number is the chip level (dashed: leave the slot empty). The level sum unlocks the section’s effects at the shown thresholds: unlocked ones are highlighted, hover for the effect text.
Lv. 6
empty
Lv. 1
- 1
Emergency Repair 1 - 4
AP Optimization 3 - 7
Flexible Repair - 10
Emergency Repair 2 - 13
Emergency Repair 3 - 16
Emergency Repair 4
Lv. 6
Lv. 6
Lv. 4
- 1
Intelligent Mecha Innovation 1 - 4
AP Optimization 4 - 7
Part Maintenance 3 - 10
Intelligent Mecha Innovation 2 - 13
Intelligent Mecha Innovation 3 - 16
Intelligent Mecha Innovation 4
Bionics: 0 This many Bionic Superconductors are worth spending on this pilot. It is a rare material that raises the γ1 and γ2 chip point cap through the biocomputer.
More tips
ST modules at max (Rainbow)
| ST | Modules | ST parts + LV MAX |
|---|---|---|
After an active repair, gives DMG +15% to all repaired targets for 2 turns. If the target already has DMG UP, the effect rises by 5%, up to 25%. | When performing active repairs: Repair AMT +12%, with an extra 24% for the part with the lowest HP LV MAX If this unit or its summoned unit takes excess DMG, they are not destroyed. Triggers once per battle. |
Neural Drive
Slots: R red, Y yellow, B blue. An effect turns on when the chip levels in the section add up to the min. points.
| Section | Slots | Min. points | Effect |
|---|---|---|---|
| α Alpha | red Ryellow Yblue B | 1 | |
| α Alpha | red Ryellow Yblue B | 4 | Part Maintenance 1 After performing active repairs, dispel 1 debuff. |
| α Alpha | red Ryellow Yblue B | 7 | AP Optimization 1 Initial AP +1. |
| β Beta | red Ryellow Yblue B | 1 | CEC 3 Link Attack's damage multiplier is increased to 0.3. |
| β Beta | red Ryellow Yblue B | 4 | Part Maintenance 2 AP Regen +1. |
| β Beta | red Ryellow Yblue B | 7 | AP Optimization 2 AP Cap +1. |
| γ1 Gamma | red Ryellow Yblue B | 1 | Emergency Repair 1 At the end of the action, randomly select a single adjacent (1 tile) ally to perform Passive Repair. The repair amount is 0.6x the Manipulator's Manipulator Repair AMT and cannot repair damaged parts. |
| γ1 Gamma | red Ryellow Yblue B | 4 | AP Optimization 3 AP Cap +1. |
| γ1 Gamma | red Ryellow Yblue B | 7 | Flexible Repair After performing active repairs, an additional 2 tiles can be moved. |
| γ1 Gamma | red Ryellow Yblue B | 10 | Emergency Repair 2 Passive Repair selects targets within the adjacent (2 tiles) area. |
| γ1 Gamma | red Ryellow Yblue B | 13 | Emergency Repair 3 Passive Repair's Manipulator Repair AMT is now 1x that of the Manipulator. |
| γ1 Gamma | red Ryellow Yblue B | 16 | Emergency Repair 4 The number of targets that Passive Repair can repair increases by 1. |
| γ2 Gamma | red Rblue Bblue B | 1 | Intelligent Mecha Innovation 1 When casting an active repair skill on Guggle, ignores distance. |
| γ2 Gamma | red Rblue Bblue B | 4 | AP Optimization 4 AP Cap +1. |
| γ2 Gamma | red Rblue Bblue B | 7 | Part Maintenance 3 Each turn, the AP Cost of the 1st repair skill used decreases by 1, with a minimum cost of 1 AP. |
| γ2 Gamma | red Rblue Bblue B | 10 | |
| γ2 Gamma | red Rblue Bblue B | 13 | Intelligent Mecha Innovation 3 When Guggle is present, Sapientia's Repair AMT increases by 15%, and she is immune to Code Inhibition effects. |
| γ2 Gamma | red Rblue Bblue B | 16 | Intelligent Mecha Innovation 4 Allies within 2 adjacent tiles of Guggle can also be targets of active repair skills. |
Biocomputer
| # | Skill | Effect |
|---|---|---|
| 0 | CEC 1 | In cooperation with allies, launch a Link Attack against the target, dealing 0.2x DMG, effective up to 1 time per turn. |
| 1 | Strategic Redundancy | At end of action, if no damage was dealt this turn, restores 1 AP. |
| 5 | Damage Control | When Guggle is within 2 adjacent tiles, DMG Taken -20%. |
| 7 | Synchronized Maintenance | |
| 9 | Security Topology | After performing active repairs, grants Immune to Code Inhibition to the target, lasting for 2 turns. |
| 13 | Dual Maintenance | |
| 21 | Integrity Verification | At the end of Guggle's action, restores 35% of Max HP to the part with the lowest HP. |
| 31 | Optimal Reconstruction | |
| 3 | Standard Diagnostics |
Signature weapons
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