Rosa
Updated:
Rosa (Rosa Diaz) — SSR pilot, role Raider (Assault). Raider, DPS, Flurry Strike.
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Talents
Prototype rank 0–2
If you cast a One-Handed Machine Gun skill during an Active Attack, use the opposite arm to launch Flurry Strike after the enemy's Retaliation, dealing 0.2x DMG.
Prototype rank 3–5 (enhanced)
When initiating combat with a One-Handed Machine Gun skill, uses the opposite arm to launch Flurry Strike after the enemy retaliates, dealing 0.25x DMG. Machine Gun Weight -80.
Build
Backpack
Skill Sets
| Order | Skill | Description |
|---|---|---|
| 1st priority | Hasta Manana Passive | When initiating combat, DMG +15% and DMG Taken -10%. |
| 2nd priority | One Mech Army Active | AP 4 Simultaneously uses two Machine Guns to attack a target, dealing 0.7x DMG 2 times. After combat, repairs undestroyed parts, restoring HP equal to 40% of damage dealt. |
| 3rd priority | Power Disparity Passive | For every 10% HP the target has lost, Crit Rate +5%, up to 20%. |
| 4th priority | Ballistic Bundle Active | AP 3 Uses a Machine Gun to attack a target, dealing 1.3x DMG. |
Neural Drive chips γ1, γ2
Which chip goes in which slot: slot colour and type, the number is the chip level (dashed: leave the slot empty). The level sum unlocks the section’s effects at the shown thresholds: unlocked ones are highlighted, hover for the effect text.
Lv. 6
Lv. 6
Lv. 4
- 1
Perfect Position 1 - 4
AP Optimization 3 - 7
Adaptive Warfare 1 - 10
Perfect Position 2 - 13
Perfect Position 3 - 16
Perfect Position 4
Lv. 6
Lv. 1
empty
- 1
Dominate Field 1 - 4
AP Optimization 4 - 7
Adaptive Warfare 2 - 10
Dominate Field 2 - 13
Dominate Field 3 - 16
Dominate Field 4
Bionics: 0 This many Bionic Superconductors are worth spending on this pilot. It is a rare material that raises the γ1 and γ2 chip point cap through the biocomputer.
More tips
Neural Drive
Slots: R red, Y yellow, B blue. An effect turns on when the chip levels in the section add up to the min. points.
| Section | Slots | Min. points | Effect |
|---|---|---|---|
| α Alpha | red Ryellow Yblue B | 1 | |
| α Alpha | red Ryellow Yblue B | 4 | Power Innovation 1 AP Regen +1. |
| α Alpha | red Ryellow Yblue B | 7 | AP Optimization 1 Initial AP +1. |
| β Beta | red Ryellow Yyellow Y | 1 | CEC 3 Link Attack's damage multiplier is increased to 0.3. |
| β Beta | red Ryellow Yyellow Y | 4 | Power Innovation 2 When breaking a part, restore 1 AP after combat, effective up to 1 time per turn. |
| β Beta | red Ryellow Yyellow Y | 7 | AP Optimization 2 AP Cap +1. |
| γ1 Gamma | red Ryellow Yyellow Y | 1 | Perfect Position 1 Unlock the Assault Weapon's Ideal Range ability. When in combat with a target at Ideal Range, final DMG +15%. |
| γ1 Gamma | red Ryellow Yyellow Y | 4 | AP Optimization 3 AP Cap +1. |
| γ1 Gamma | red Ryellow Yyellow Y | 7 | Adaptive Warfare 1 At the end of the action, if an Active Attack was not initiated this turn, an extra 2 tiles can be moved. |
| γ1 Gamma | red Ryellow Yyellow Y | 10 | |
| γ1 Gamma | red Ryellow Yyellow Y | 13 | |
| γ1 Gamma | red Ryellow Yyellow Y | 16 | |
| γ2 Gamma | red Rblue Bblue B | 1 | Dominate Field 1 Rail Gun AP Cost -1. |
| γ2 Gamma | red Rblue Bblue B | 4 | AP Optimization 4 AP Cap +1. |
| γ2 Gamma | red Rblue Bblue B | 7 | |
| γ2 Gamma | red Rblue Bblue B | 10 | Dominate Field 2 Rail Gun DMG +15%. |
| γ2 Gamma | red Rblue Bblue B | 13 | Dominate Field 3 After an Active Attack in combat, automatically use a Rail Gun to launch Extra Strike once against the target, dealing 0.2x DMG without consuming any Ammo. |
| γ2 Gamma | red Rblue Bblue B | 16 | Dominate Field 4 When launching Extra Strike, if the target is within the cross area, deals 0.3x AoE DMG to all targets within a Line (5 tiles) in which the target is located. |
Biocomputer
| # | Skill | Effect |
|---|---|---|
| 0 | CEC 1 | In cooperation with allies, use Assault Weapons to launch a Link Attack against the target, dealing 0.2x DMG, effective up to 1 time per turn. |
| 1 | Hasta Manana | When initiating combat, DMG +15% and DMG Taken -10%. |
| 5 | Flames of War | |
| 7 | One Mech Army | |
| 9 | Superconductivity | Rail Gun DMG +20%. Automatically loads 1 Ammo every 2 turns. |
| 13 | Purge | |
| 21 | Power Disparity | For every 10% HP the target has lost, Crit Rate +5%, up to 20%. |
| 31 | Unstoppable | |
| 3 | Ballistic Bundle |
Signature weapons
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