Rosa: Judgement
Updated:
Rosa: Judgement (Rosa Diaz) — SSR pilot, role Tactician (Launcher).
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Talents
Valkyrie rank 0–2
Can gain up to 5 levels of the Awakening status. At level 5, Valhalla's Call activates, lasting for 2 turns. When actively attacking, if a part is destroyed or a target is defeated, increases Awakening by 1 level. These trigger conditions can activate 1 time each per turn.
Valkyrie rank 3–5 (enhanced)
Can gain up to 5 levels of the Awakening status. At level 5, Valhalla's Call activates, lasting for 2 turns. When actively attacking, if a part is destroyed or a target is defeated, increases Awakening by 1 level. These trigger conditions can activate 1 time each per turn.
Upon deployment, activates Valhalla's Call.
When Valhalla's Call ends, retains an additional 1 level of Awakening.
Build
ST
Skill Sets
| Order | Skill | Description |
|---|---|---|
| 1st priority one of 2 | Fate's Verdict Active | AP 6 Simultaneously uses two Machine Guns to attack a target, dealing 0.85x DMG 2 times, and increases Awakening by 2 levels. When in Valhalla's Call Mode, simultaneously uses two Machine Guns and Cutter to attack a target. The Machine Guns deal 0.85x DMG 2 times, and the Cutter consumes 2 Ammo to deal 0.3x DMG 4 times. If the target is destroyed, refunds 2 AP and 1 Cutter Ammo. |
| or Solo Breakthrough Command | AP 4 Uses a Cutter to attack all targets within 3 tiles, dealing 1.1x AoE DMG and increasing Awakening by 1 level. After combat, restores HP equal to 40% of damage dealt to undestroyed parts. When in Valhalla's Call Mode, the Repair AMT applied to undestroyed parts after combat is increased to 50%. | |
| 2nd priority | Ultimate Mastery Passive | When HP is above 50%, DMG +15% and DMG Taken -10%. |
| 3rd priority one of 2 | Waking Dream Command | AP 0 Fully reloads all Cutter Ammo and gains Crit DMG UP II for 1 turn. Can continue action with remaining Movement. |
| or No-Fly Order Passive | Automatically uses Cutter to intercept incoming rockets within range, shooting them all down. Can only trigger 1 time per turn. | |
| 4th priority | Multi-Vector Strike Command | AP 4 Uses a Cutter to attack up to 4 targets within range, dealing 1.2x AoE DMG. |
Neural Drive chips γ1, γ2
Which chip goes in which slot: slot colour and type, the number is the chip level (dashed: leave the slot empty). The level sum unlocks the section’s effects at the shown thresholds: unlocked ones are highlighted, hover for the effect text.
Lv. 6
Lv. 1
empty
- 1
Final Prototype 1 - 4
AP Optimization 3 - 7
Adaptive Warfare 1 - 10
Final Prototype 2 - 13
Final Prototype 3 - 16
Final Prototype 4
Lv. 6
Lv. 6
Lv. 4
- 1
Battlefield Dominion 1 - 4
AP Optimization 4 - 7
Adaptive Warfare 2 - 10
Battlefield Dominion 2 - 13
Battlefield Dominion 3 - 16
Battlefield Dominion 4
Bionics: 5 This many Bionic Superconductors are worth spending on this pilot. It is a rare material that raises the γ1 and γ2 chip point cap through the biocomputer.
More tips
Modules for the ST
See “Best modules for ST”. “Modules from ST” is the signature module taken from another ST.
ST modules at max (Rainbow)
| ST | Modules | ST parts + LV MAX |
|---|---|---|
When attacking, for each combo (hit): DMG +5%, up to 30%. Resets after the attack. | If the target is within attack range: DMG +18% LV MAX Activates extra effects of the socketed modules: |
Neural Drive
Slots: R red, Y yellow, B blue. An effect turns on when the chip levels in the section add up to the min. points.
| Section | Slots | Min. points | Effect |
|---|---|---|---|
| α Alpha | red Ryellow Yblue B | 1 | Strategic Bombing 2 Tactical Weapon Magazine Capacity +1. |
| α Alpha | red Ryellow Yblue B | 4 | Power Innovation 1 AP Regen +1. |
| α Alpha | red Ryellow Yblue B | 7 | AP Optimization 1 Initial AP +1. |
| β Beta | red Ryellow Yyellow Y | 1 | Strategic Bombing 3 Tactical Weapons Reload CD -1. |
| β Beta | red Ryellow Yyellow Y | 4 | Power Innovation 2 AP Regen +1. |
| β Beta | red Ryellow Yyellow Y | 7 | AP Optimization 2 AP Cap +2. |
| γ1 Gamma | red Ryellow Yyellow Y | 1 | Final Prototype 1 Assault Weapons and Cutters can launch a Link Attack, dealing 0.2x and 0.4x DMG respectively. Each can trigger up to 2 times per turn. If the target is within range of both Cutter and Assault Weapon, Assault Weapon is used first. |
| γ1 Gamma | red Ryellow Yyellow Y | 4 | AP Optimization 3 AP Cap +1. |
| γ1 Gamma | red Ryellow Yyellow Y | 7 | Adaptive Warfare 1 At the end of the action, if an Active Attack was not initiated this turn, an extra 2 tiles can be moved. |
| γ1 Gamma | red Ryellow Yyellow Y | 10 | |
| γ1 Gamma | red Ryellow Yyellow Y | 13 | Final Prototype 3 When any ally is attacked and drawn into combat, if the attacker is within the Cutter's attack range, uses Cutter to launch a Link Retaliation, dealing 0.5x DMG. Can trigger up to 2 times per turn. |
| γ1 Gamma | red Ryellow Yyellow Y | 16 | Final Prototype 4 While in Valhalla's Call Mode, can use 2 Cutters to launch Link Attack and Link Retaliation, dealing 2×0.5x DMG. |
| γ2 Gamma | red Rblue Bblue B | 1 | |
| γ2 Gamma | red Rblue Bblue B | 4 | AP Optimization 4 AP Cap +1. |
| γ2 Gamma | red Rblue Bblue B | 7 | |
| γ2 Gamma | red Rblue Bblue B | 10 | Battlefield Dominion 2 At the end of action, immediately loads 1 Cutter Ammo. |
| γ2 Gamma | red Rblue Bblue B | 13 | Battlefield Dominion 3 When attacking with a Cutter, for every 1 target hit, this attack's DMG +5%, up to +20%. |
| γ2 Gamma | red Rblue Bblue B | 16 | Battlefield Dominion 4 When in Valhalla's Call Mode, after an active attack, uses a Cutter to deal 0.6x AoE DMG to up to 3 targets within attack range. |
Biocomputer
| # | Skill | Effect |
|---|---|---|
| 0 | Strategic Bombing 1 | When a Tactical Weapon runs out of ammo, trigger Auto Load. This process takes 3 turns. |
| 1 | Ultimate Mastery | When HP is above 50%, DMG +15% and DMG Taken -10%. |
| 5 | Waking Dream | |
| 7 | Bullet Storm | |
| 9 | No-Fly Order | Automatically uses Cutter to intercept incoming rockets within range, shooting them all down. Can only trigger 1 time per turn. |
| 13 | Solo Breakthrough | |
| 21 | Overcapacity Firepower | When engaging in a Link Attack or Link Retaliation, DMG +20%. If this Link Attack or Link Retaliation destroys a part, it does not consume a Link chance. |
| 31 | Fate's Verdict | |
| 3 | Ballistic Bundle |
Signature weapons
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