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Rosa: Judgement

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Rosa: Judgement (Rosa Diaz) — SSR pilot, role Tactician (Launcher).

Talents

Valkyrie rank 0–2

Can gain up to 5 levels of the Awakening status. At level 5, Valhalla's Call activates, lasting for 2 turns. When actively attacking, if a part is destroyed or a target is defeated, increases Awakening by 1 level. These trigger conditions can activate 1 time each per turn.

Valkyrie rank 3–5 (enhanced)

Can gain up to 5 levels of the Awakening status. At level 5, Valhalla's Call activates, lasting for 2 turns. When actively attacking, if a part is destroyed or a target is defeated, increases Awakening by 1 level. These trigger conditions can activate 1 time each per turn.
Upon deployment, activates Valhalla's Call.
When Valhalla's Call ends, retains an additional 1 level of Awakening.

Build

Skill Sets

OrderSkillDescription
1st priority
one of 2
Fate's Verdict
Active
AP 6 Simultaneously uses two Machine Guns to attack a target, dealing 0.85x DMG 2 times, and increases Awakening by 2 levels.
When in Valhalla's Call Mode, simultaneously uses two Machine Guns and Cutter to attack a target. The Machine Guns deal 0.85x DMG 2 times, and the Cutter consumes 2 Ammo to deal 0.3x DMG 4 times. If the target is destroyed, refunds 2 AP and 1 Cutter Ammo.
or
Solo Breakthrough
Command
AP 4 Uses a Cutter to attack all targets within 3 tiles, dealing 1.1x AoE DMG and increasing Awakening by 1 level. After combat, restores HP equal to 40% of damage dealt to undestroyed parts.
When in Valhalla's Call Mode, the Repair AMT applied to undestroyed parts after combat is increased to 50%.
2nd priority
Ultimate Mastery
Passive
When HP is above 50%, DMG +15% and DMG Taken -10%.
3rd priority
one of 2
Waking Dream
Command
AP 0 Fully reloads all Cutter Ammo and gains Crit DMG UP II for 1 turn. Can continue action with remaining Movement.
or
No-Fly Order
Passive
Automatically uses Cutter to intercept incoming rockets within range, shooting them all down. Can only trigger 1 time per turn.
4th priority
Multi-Vector Strike
Command
AP 4 Uses a Cutter to attack up to 4 targets within range, dealing 1.2x AoE DMG.

Neural Drive chips γ1, γ2

Which chip goes in which slot: slot colour and type, the number is the chip level (dashed: leave the slot empty). The level sum unlocks the section’s effects at the shown thresholds: unlocked ones are highlighted, hover for the effect text.

γ17 points → unlocked 3 of 6
red 6Attack
Lv. 6
yellow 1Dodge
Lv. 1
yellow Dodge
empty
  1. 1Final Prototype 1
  2. 4AP Optimization 3
  3. 7Adaptive Warfare 1
  4. 10Final Prototype 2
  5. 13Final Prototype 3
  6. 16Final Prototype 4
γ216 points → unlocked 6 of 6
red 6Attack
Lv. 6
blue 6Critical
Lv. 6
blue 4Critical
Lv. 4
  1. 1Battlefield Dominion 1
  2. 4AP Optimization 4
  3. 7Adaptive Warfare 2
  4. 10Battlefield Dominion 2
  5. 13Battlefield Dominion 3
  6. 16Battlefield Dominion 4

Bionics: 5 This many Bionic Superconductors are worth spending on this pilot. It is a rare material that raises the γ1 and γ2 chip point cap through the biocomputer.

More tips

Modules for the ST

See “Best modules for ST”. “Modules from ST” is the signature module taken from another ST.

ST modules at max (Rainbow)

See “ST modules & Rainbow”.

STModulesST parts + LV MAX
ErinysMirror Matrix · Erinys
When attacking, for each combo (hit): DMG +5%, up to 30%. Resets after the attack.
If the target is within attack range: DMG +18%
LV MAX
Activates extra effects of the socketed modules:

Neural Drive

Slots: R red, Y yellow, B blue. An effect turns on when the chip levels in the section add up to the min. points.

SectionSlotsMin. pointsEffect
α
Alpha
red Ryellow Yblue B1
Strategic Bombing 2
Tactical Weapon Magazine Capacity +1.
α
Alpha
red Ryellow Yblue B4
Power Innovation 1
AP Regen +1.
α
Alpha
red Ryellow Yblue B7
AP Optimization 1
Initial AP +1.
β
Beta
red Ryellow Yyellow Y1
Strategic Bombing 3
Tactical Weapons Reload CD -1.
β
Beta
red Ryellow Yyellow Y4
Power Innovation 2
AP Regen +1.
β
Beta
red Ryellow Yyellow Y7
AP Optimization 2
AP Cap +2.
γ1
Gamma
red Ryellow Yyellow Y1
Final Prototype 1
Assault Weapons and Cutters can launch a Link Attack, dealing 0.2x and 0.4x DMG respectively. Each can trigger up to 2 times per turn. If the target is within range of both Cutter and Assault Weapon, Assault Weapon is used first.
γ1
Gamma
red Ryellow Yyellow Y4
AP Optimization 3
AP Cap +1.
γ1
Gamma
red Ryellow Yyellow Y7
Adaptive Warfare 1
At the end of the action, if an Active Attack was not initiated this turn, an extra 2 tiles can be moved.
γ1
Gamma
red Ryellow Yyellow Y10
Final Prototype 2
Cutter Link Attack Count +1. Damage multiplier is increased to 0.5x.
γ1
Gamma
red Ryellow Yyellow Y13
Final Prototype 3
When any ally is attacked and drawn into combat, if the attacker is within the Cutter's attack range, uses Cutter to launch a Link Retaliation, dealing 0.5x DMG. Can trigger up to 2 times per turn.
γ1
Gamma
red Ryellow Yyellow Y16
Final Prototype 4
While in Valhalla's Call Mode, can use 2 Cutters to launch Link Attack and Link Retaliation, dealing 2×0.5x DMG.
γ2
Gamma
red Rblue Bblue B1
Battlefield Dominion 1
When Valhalla's Call ends, 1 level of Awakening will be retained.
γ2
Gamma
red Rblue Bblue B4
AP Optimization 4
AP Cap +1.
γ2
Gamma
red Rblue Bblue B7
Adaptive Warfare 2
If not moved before an Active Attack, Re-ATK can be triggered, effective up to 1 time per turn. Unable to move before attacking.
Effects similar to Re-ATK cannot be re-triggered.
γ2
Gamma
red Rblue Bblue B10
Battlefield Dominion 2
At the end of action, immediately loads 1 Cutter Ammo.
γ2
Gamma
red Rblue Bblue B13
Battlefield Dominion 3
When attacking with a Cutter, for every 1 target hit, this attack's DMG +5%, up to +20%.
γ2
Gamma
red Rblue Bblue B16
Battlefield Dominion 4
When in Valhalla's Call Mode, after an active attack, uses a Cutter to deal 0.6x AoE DMG to up to 3 targets within attack range.

Biocomputer

#SkillEffect
0
Strategic Bombing 1
When a Tactical Weapon runs out of ammo, trigger Auto Load. This process takes 3 turns.
1
Ultimate Mastery
When HP is above 50%, DMG +15% and DMG Taken -10%.
5
Waking Dream
7
Bullet Storm
9
No-Fly Order
Automatically uses Cutter to intercept incoming rockets within range, shooting them all down. Can only trigger 1 time per turn.
13
Solo Breakthrough
21
Overcapacity Firepower
When engaging in a Link Attack or Link Retaliation, DMG +20%. If this Link Attack or Link Retaliation destroys a part, it does not consume a Link chance.
31
Fate's Verdict
3
Ballistic Bundle

Signature weapons