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Sylvie

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Sylvie (Sylvie Roussel) — SSR pilot, role Sniper (Gunner). Sniper, Aiming + mobility — breaks arms.

Talents

Epiphyllum's Move rank 0–2

When initiating combat with a Light Rifle, can enter Aiming Mode when equipped with a Small Shield. After combat, can continue moving using any remaining Movement.

Epiphyllum's Move rank 3–5 (enhanced)

When initiating combat with a Light Rifle, can enter Aiming Mode when equipped with a Small Shield. After combat, can continue moving using any remaining Movement.
In combat, if there are other enemies within 2 adjacent tiles, Crit Rate +15%.

Build

Skill Sets

OrderSkillDescription
1st priority
Range Suppression
Passive
When initiating combat, for every 1 tile from the target, DMG +5%, up to 20%.
2nd priority
Bloom
Active
AP 4 Uses Light Rifle to attack a target, dealing 1.6x DMG. Enters Aiming Mode when equipped with a Small Shield. Before combat, inflicts Ignore Guard on the target, lasting 1 turn.
3rd priority
one of 2
Virtual
Active
AP 3 Uses Light Rifle to shoot a target 2 times, with each shot dealing 0.75x DMG. When equipped with a Small Shield, enters Aiming Mode. Ignores the Large Shield's Target Shift effect. The second shot will hit a random part.
or
Foul Play
Passive
When initiating combat, if the target's HP is full, Crit Rate +15%.
4th priority
Polyenergy Shot
Active
AP 2 Uses a Light Rifle to attack a target, dealing 1.2x DMG.

Neural Drive chips γ1, γ2

Which chip goes in which slot: slot colour and type, the number is the chip level (dashed: leave the slot empty). The level sum unlocks the section’s effects at the shown thresholds: unlocked ones are highlighted, hover for the effect text.

γ17 points → unlocked 3 of 6
red 6Attack
Lv. 6
yellow 1Dodge
Lv. 1
yellow Dodge
empty
  1. 1Forbidden Zone 1
  2. 4AP Optimization 3
  3. 7Sniper Warfare 4
  4. 10Forbidden Zone 2
  5. 13Forbidden Zone 3
  6. 16Forbidden Zone 4
γ216 points → unlocked 6 of 6
red 6Attack
Lv. 6
yellow 6Dodge
Lv. 6
blue 4Critical
Lv. 4
  1. 1Epiphyllum's Heart 1
  2. 4AP Optimization 4
  3. 7Power Innovation 3
  4. 10Epiphyllum's Heart 2
  5. 13Epiphyllum's Heart 3
  6. 16Epiphyllum's Heart 4

Bionics: 3 This many Bionic Superconductors are worth spending on this pilot. It is a rare material that raises the γ1 and γ2 chip point cap through the biocomputer.

More tips

Neural Drive

Slots: R red, Y yellow, B blue. An effect turns on when the chip levels in the section add up to the min. points.

SectionSlotsMin. pointsEffect
α
Alpha
red Ryellow Yblue B1
Sniper Warfare 2
After breaking a part, trigger Re-ATK.
α
Alpha
red Ryellow Yblue B4
Power Innovation 1
AP Regen +1.
α
Alpha
red Ryellow Yblue B7
AP Optimization 1
Initial AP +1.
β
Beta
red Ryellow Yyellow Y1
Sniper Warfare 3
Upon triggering Re-ATK, allows movement of 2 tiles before attacking.
β
Beta
red Ryellow Yyellow Y4
Power Innovation 2
When breaking a part, restore 1 AP after combat, effective up to 1 time per turn.
β
Beta
red Ryellow Yyellow Y7
AP Optimization 2
AP Cap +1.
γ1
Gamma
red Ryellow Yyellow Y1
Forbidden Zone 1
With a Ranged Weapon, launch Vigilant Shot before the enemy attack within range, dealing 0.35x DMG, effective up to 1 time per turn.
γ1
Gamma
red Ryellow Yyellow Y4
AP Optimization 3
AP Cap +1.
γ1
Gamma
red Ryellow Yyellow Y7
Sniper Warfare 4
Re-ATK's effective times per turn +1.
γ1
Gamma
red Ryellow Yyellow Y10
Forbidden Zone 2
Vigilant Shot's effective times per turn +1.
γ1
Gamma
red Ryellow Yyellow Y13
Forbidden Zone 3
Vigilant Shot's damage multiplier is increased to 0.5.
γ1
Gamma
red Ryellow Yyellow Y16
Forbidden Zone 4
Vigilant Shot is launched against an enemy that has not attacked. Targets the part with the lowest HP.
γ2
Gamma
red Ryellow Yblue B1
Epiphyllum's Heart 1
In Aiming mode, for each unused Movement, DMG +4%, up to 20%.
γ2
Gamma
red Ryellow Yblue B4
AP Optimization 4
AP Cap +1.
γ2
Gamma
red Ryellow Yblue B7
Power Innovation 3
When destroying a target, additionally restore 1 AP after combat, effective up to 2 times per turn.
γ2
Gamma
red Ryellow Yblue B10
Epiphyllum's Heart 2
In Aiming mode, Hit Rate +10%.
γ2
Gamma
red Ryellow Yblue B13
Epiphyllum's Heart 3
Small Shield DMG Taken -15%.
γ2
Gamma
red Ryellow Yblue B16
Epiphyllum's Heart 4
The Epiphyllum's Move no longer requires the Small Shield to activate.

Biocomputer

#SkillEffect
0
Sniper Warfare 1
When destroying a target, Re-ATK can be triggered, effective up to 2 times per turn. Unable to move before attacking.
1
Foul Play
When initiating combat, if the target's HP is full, Crit Rate +15%.
5
Virtual
7
Spirit Blessing
If any Arm is destroyed, Dodge Rate +25%.
9
Range Suppression
When initiating combat, for every 1 tile from the target, DMG +5%, up to 20%.
13
Ambush
21
Unhurt
When Legs are destroyed, Movement is not reduced.
31
Bloom
3
Snap Judgment

Signature weapons