MMecharashi Wiki
Language: EN

Marcus

Updated:

Marcus (Marcus Davinci) — SSR pilot, role Raider (Assault). Raider, Re-ATK 2×/turn — crab and grunt killer.

Talents

Brave Advance rank 0–2

When moving 3 or more tiles before attacking, triggers Re-ATK after combat. Can trigger 1 time per turn. Cannot move before attacking.

Brave Advance rank 3–5 (enhanced)

When moving 3 or more tiles before attacking, triggers Re-ATK after combat. Can trigger 1 time per turn. Cannot move before attacking.
When initiating combat, if only 1 enemy is within 2 adjacent tiles, deals +15% DMG.

Build

Skill Sets

OrderSkillDescription
1st priority
Chaser
Command
AP 1 Gains Crit Rate UP II for 1 turn, then can continue to move up to 3 tiles. Can attack after moving.
2nd priority
Sabotage
Passive
When actively attacking, deals an additional 20% DMG to parts with HP below 50%.
3rd priority
one of 2
Valor
Passive
When initiating combat, if the target cannot retaliate, triggers Flurry Strike, dealing 0.4x DMG.
or
Load - Sabot Slug
Command
AP 4 Fires 1 Sabot Slug Shotgun round at a single target within 3 tiles, dealing 0.8x DMG. Targets the part with the lowest HP.
4th priority
Turbo Shooting
Active
AP 3 Uses a Shotgun to attack a target, dealing 1.3x DMG.

Neural Drive chips γ1, γ2

Which chip goes in which slot: slot colour and type, the number is the chip level (dashed: leave the slot empty). The level sum unlocks the section’s effects at the shown thresholds: unlocked ones are highlighted, hover for the effect text.

γ17 points → unlocked 3 of 6
red 6Attack
Lv. 6
yellow 1Dodge
Lv. 1
yellow Dodge
empty
  1. 1Perfect Position 1
  2. 4AP Optimization 3
  3. 7Adaptive Warfare 1
  4. 10Perfect Position 2
  5. 13Perfect Position 3
  6. 16Perfect Position 4
γ216 points → unlocked 6 of 6
red 6Attack
Lv. 6
yellow 6Dodge
Lv. 6
blue 4Critical
Lv. 4
  1. 1Will of the Ashes 1
  2. 4AP Optimization 4
  3. 7Adaptive Warfare 2
  4. 10Will of the Ashes 2
  5. 13Will of the Ashes 3
  6. 16Will of the Ashes 4

Bionics: 0 This many Bionic Superconductors are worth spending on this pilot. It is a rare material that raises the γ1 and γ2 chip point cap through the biocomputer.

More tips

Neural Drive

Slots: R red, Y yellow, B blue. An effect turns on when the chip levels in the section add up to the min. points.

SectionSlotsMin. pointsEffect
α
Alpha
red Ryellow Yyellow Y1
CEC 2
Link Attack's effective times per turn +1.
α
Alpha
red Ryellow Yyellow Y4
Power Innovation 1
AP Regen +1.
α
Alpha
red Ryellow Yyellow Y7
AP Optimization 1
Initial AP +1.
β
Beta
red Ryellow Yblue B1
CEC 3
Link Attack's damage multiplier is increased to 0.3.
β
Beta
red Ryellow Yblue B4
Power Innovation 2
When breaking a part, restore 1 AP after combat, effective up to 1 time per turn.
β
Beta
red Ryellow Yblue B7
AP Optimization 2
AP Cap +1.
γ1
Gamma
red Ryellow Yyellow Y1
Perfect Position 1
Unlock the Assault Weapon's Ideal Range ability. When in combat with a target at Ideal Range, final DMG +15%.
γ1
Gamma
red Ryellow Yyellow Y4
AP Optimization 3
AP Cap +1.
γ1
Gamma
red Ryellow Yyellow Y7
Adaptive Warfare 1
At the end of the action, if an Active Attack was not initiated this turn, an extra 2 tiles can be moved.
γ1
Gamma
red Ryellow Yyellow Y10
Perfect Position 2
When in combat with a target at Ideal Range, Hit Rate +12%.
γ1
Gamma
red Ryellow Yyellow Y13
Perfect Position 3
When in combat with a target at Ideal Range, Crit Rate +12%.
γ1
Gamma
red Ryellow Yyellow Y16
Perfect Position 4
When in combat with a target at Ideal Range, final DMG +30%.
γ2
Gamma
red Ryellow Yblue B1
Will of the Ashes 1
After triggering Re-ATK, if your AP is less than or equal to 2, restore 1 AP. Can only trigger 1 time per turn.
γ2
Gamma
red Ryellow Yblue B4
AP Optimization 4
AP Cap +1.
γ2
Gamma
red Ryellow Yblue B7
Adaptive Warfare 2
Before actively attacking without having moved, can only trigger 1 time per turn. Unable to move before attacking.
Triggered Re-ATK cannot be retriggered if no other Re-ATK effect is triggered this turn.
γ2
Gamma
red Ryellow Yblue B10
Will of the Ashes 2
Before initiating combat, for every 1 tile moved, DMG +4%, up to 20%.
γ2
Gamma
red Ryellow Yblue B13
Will of the Ashes 3
After triggering Re-ATK, can move up to 2 tiles before attacking.
γ2
Gamma
red Ryellow Yblue B16
Will of the Ashes 4
When triggering Re-ATK, reduces the AP cost of the last weapon or Code skill used by 1 (minimum 1 AP).

Biocomputer

#SkillEffect
0
CEC 1
In cooperation with allies, use Assault Weapons to launch a Link Attack against the target, dealing 0.2x DMG, effective up to 1 time per turn.
1
Decisive Strike
5
Sabotage
When actively attacking, deals an additional 20% DMG to parts with HP below 50%.
7
Chaser
9
Heroism
If a part is destroyed in combat, restores 1 AP after combat. Can only trigger 1 time per turn.
13
Load - Sabot Slug
21
Valor
When initiating combat, if the target cannot retaliate, triggers Flurry Strike, dealing 0.4x DMG.
31
Conquest Siege
3
Turbo Shooting

Signature weapons