Kaidan The Invincible
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Kaidan The Invincible (Kaidan Newman) — SSR pilot, role Fighter (Striker).
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Talents
GKD One rank 0–2
At the start of action, or after destroying a part, inflicts 1 stack of Suppression on all enemy units within a 3-tile radius. When performing an active attack, follow up with Boundless Hunt.
GKD One rank 3–5 (enhanced)
At the start of action, or after destroying a part, inflicts 1 stack of Suppression on all enemy units within a 3-tile radius. When performing an active attack, follow up with Boundless Hunt.
After actively attacking with a Melee weapon, the AP cost of next Assault weapon attack is reduced by 1. Inversely, after actively attacking with an Assault weapon, the AP cost of next Melee weapon attack is reduced by 1. Each effect can reduce cost to a minimum of 1 AP and can trigger 1 times per turn.
Tips
There is no full build for this pilot. Below are tips from other guides.
Signature ST
The pilot’s own ST is the first pick. Below are its built-in modules.
ST modules at max (Rainbow)
| ST | Modules | ST parts + LV MAX |
|---|---|---|
| Your turn: firepower gains a bonus equal to 15% of your Dodge. Enemy turn: Dodge gains a bonus equal to 15% of your firepower. | DMG +24% against enemies within 2 tiles; DMG Taken −24% from attacks beyond 2 tiles LV MAX Beneficial Effects trigger chance +10%. When attacking, DMG is calculated from the highest of the pilot’s six attributes. |
Neural Drive
Slots: R red, Y yellow, B blue. An effect turns on when the chip levels in the section add up to the min. points.
| Section | Slots | Min. points | Effect |
|---|---|---|---|
| α Alpha | red Ryellow Yyellow Y | 1 | Mobile Warfare 2 Upon triggering Re-ATK, allows movement of 2 tiles before attacking. |
| α Alpha | red Ryellow Yyellow Y | 4 | Power Innovation 1 AP Regen +1. |
| α Alpha | red Ryellow Yyellow Y | 7 | AP Optimization 1 Initial AP +1. |
| β Beta | red Ryellow Yblue B | 1 | Mobile Warfare 3 Destroying the target can trigger Re-Act, allowing action with full movement distance. |
| β Beta | red Ryellow Yblue B | 4 | Power Innovation 2 When breaking a part, restore 1 AP after combat, effective up to 1 time per turn. |
| β Beta | red Ryellow Yblue B | 7 | AP Optimization 2 AP Cap +1. |
| γ1 Gamma | red Ryellow Yyellow Y | 1 | Gun Heart, Blade Soul 1 When initiating combat, if a Critical hit occurs, uses the opposite arm to launch a Flurry Strike, dealing 0.5x DMG. |
| γ1 Gamma | red Ryellow Yyellow Y | 4 | AP Optimization 3 AP Cap +1. |
| γ1 Gamma | red Ryellow Yyellow Y | 7 | |
| γ1 Gamma | red Ryellow Yyellow Y | 10 | Gun Heart, Blade Soul 2 When initiating combat, if second weapon Type is used, increases DMG dealt by 20% for that weapon. |
| γ1 Gamma | red Ryellow Yyellow Y | 13 | Gun Heart, Blade Soul 3 When attacked by Melee or Assault weapons, DMG taken is reduced by 20% and Critical Hit DMG taken is reduced by 15%. |
| γ1 Gamma | red Ryellow Yyellow Y | 16 | Gun Heart, Blade Soul 4 The Flurry Strike multiplier of Gun Heart, Blade Soul 1 effect increases to 1x. |
| γ2 Gamma | red Ryellow Yblue B | 1 | Prototype Hyper-Aptamer 1 Boundless Hunt DMG multiplier increases to 0.5x. |
| γ2 Gamma | red Ryellow Yblue B | 4 | AP Optimization 4 AP Cap +1. |
| γ2 Gamma | red Ryellow Yblue B | 7 | Power Innovation 3 When destroying a target, additionally restores 1 AP after combat. Can trigger up to 2 times per turn. |
| γ2 Gamma | red Ryellow Yblue B | 10 | Prototype Hyper-Aptamer 2 When attacking target carrying Suppression, Hit Chance increases by 10% and Final DMG dealt increases by 15%. The target cannot be affected by Guard or Large Shield Target Shift during this skirmish. |
| γ2 Gamma | red Ryellow Yblue B | 13 | Prototype Hyper-Aptamer 3 Boundless Hunt DMG multiplier increases to 0.75x. |
| γ2 Gamma | red Ryellow Yblue B | 16 | Prototype Hyper-Aptamer 4 After actively attacking, if Re-ATK is not triggered and there are enemy units within 3 adjacent tiles, inflicts 1 stack of Suppression to all those enemies and gains 1 AP for each 1 stack applied, up to 3 AP, then triggers Re-Act. This effect can trigger 1 time per turn. |
Biocomputer
| # | Skill | Effect |
|---|---|---|
| 0 | Mobile Warfare 1 | After breaking a part, Re-ATK can be triggered. Unable to move before the attack, and this can be effective up to 2 times per turn. |
| 1 | Raging Gale | |
| 5 | Shield Breaker | |
| 7 | Total Annihilation | |
| 9 | Burst Strike | |
| 13 | Ultimate Mastery | When HP is above 50%, DMG +15% and DMG Taken -10%. |
| 21 | Fleeting Shadow | At the end of turn, if there are no enemies carrying Suppression within 3 adjacent tiles, gains Movement UP and Phantom for 2 turns. |
| 31 | Weakness Hunt | When attacking target carrying Suppression, if there is a part with less than 50% max HP, ignores all target's DMG Reduction effects. |
| 3 | Tranquil Heart | After actively attacking an enemy carrying Suppression, if possesses 4 or less AP, consumes 1 PP to recover 3 AP. This effect can trigger 1 time per turn. Gains 2 PP at the start of battle. |
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