Alyson
Updated:
Alyson (Alyson Doll) — SR pilot, role Sniper (Gunner). Debuff, link for everyone.
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Talents
Investor rank 0–2
During an Active Attack with a Light Rifle, inflict Weight of Hit UP on the hit part after combat, lasting for 1 turn. A single unit can carry only 1 type of Hit Boost effect at a time.
Investor rank 3–5 (enhanced)
During an Active Attack with a Light Rifle, inflict Weight of Hit UP on the hit part after combat, lasting for 1 turn. A single unit can carry only 1 type of Hit Boost effect at a time.
When inflicting debuffs, the duration +1.
Build
Weapons
Any weapon of this type works.
Skill Sets
| Order | Skill | Description |
|---|---|---|
| 1st priority | Financing Passive | During an Active Attack, inflict DMG Taken UP on the target after combat. The effect of this state is based on the number of allies involved in a Link Attack. For each 1 ally involved, increase the effect by 5%, up to 15%, lasting for 1 turn. |
| 2nd priority | Joint Venture Advantage Passive | During an Active Attack, grant allies involved in a Link Attack DMG +30%. |
| 3rd priority | ALL IN Active | AP 4 Uses Light Rifle to attack a target, dealing 1.3x DMG and inflicting Weight of Hit UP immediately. Before combat, access Aiming mode. All enable allies to launch Link Attack against this target. This Link Attack does not require allies to possess a specific skill and does not consume any Link times. |
Neural Drive chips γ1, γ2
Which chip goes in which slot: slot colour and type, the number is the chip level (dashed: leave the slot empty). The level sum unlocks the section’s effects at the shown thresholds: unlocked ones are highlighted, hover for the effect text.
Lv. 6
Lv. 1
empty
- 1
Forbidden Zone 1 - 4
AP Optimization 3 - 7
Sniper Warfare 4 - 10
Forbidden Zone 2 - 13
Forbidden Zone 3 - 16
Forbidden Zone 4
Lv. 6
Lv. 6
Lv. 4
- 1
The Wolf of Doll 1 - 4
AP Optimization 4 - 7
Power Innovation 3 - 10
The Wolf of Doll 2 - 13
The Wolf of Doll 3 - 16
The Wolf of Doll 4
More tips
Neural Drive
Slots: R red, Y yellow, B blue. An effect turns on when the chip levels in the section add up to the min. points.
| Section | Slots | Min. points | Effect |
|---|---|---|---|
| α Alpha | red Ryellow Yblue B | 1 | Sniper Warfare 2 After breaking a part, trigger Re-ATK. |
| α Alpha | red Ryellow Yblue B | 4 | Power Innovation 1 AP Regen +1. |
| α Alpha | red Ryellow Yblue B | 7 | AP Optimization 1 Initial AP +1. |
| β Beta | yellow Yblue Bblue B | 1 | Sniper Warfare 3 Upon triggering Re-ATK, allows movement of 2 tiles before attacking. |
| β Beta | yellow Yblue Bblue B | 4 | Power Innovation 2 When breaking a part, restore 1 AP after combat, effective up to 1 time per turn. |
| β Beta | yellow Yblue Bblue B | 7 | AP Optimization 2 AP Cap +1. |
| γ1 Gamma | red Ryellow Yyellow Y | 1 | Forbidden Zone 1 With a Ranged Weapon, launch Vigilant Shot before the enemy attack within range, dealing 0.35x DMG, effective up to 1 time per turn. |
| γ1 Gamma | red Ryellow Yyellow Y | 4 | AP Optimization 3 AP Cap +1. |
| γ1 Gamma | red Ryellow Yyellow Y | 7 | |
| γ1 Gamma | red Ryellow Yyellow Y | 10 | |
| γ1 Gamma | red Ryellow Yyellow Y | 13 | Forbidden Zone 3 Vigilant Shot's damage multiplier is increased to 0.5. |
| γ1 Gamma | red Ryellow Yyellow Y | 16 | Forbidden Zone 4 Vigilant Shot is launched against an enemy that has not attacked. Targets the part with the lowest HP. |
| γ2 Gamma | red Rred Rblue B | 1 | The Wolf of Doll 1 When triggering Investor, also inflict Global Repair Effect Down, lasting for 1 turn. |
| γ2 Gamma | red Rred Rblue B | 4 | AP Optimization 4 AP Cap +1. |
| γ2 Gamma | red Rred Rblue B | 7 | Power Innovation 3 When destroying a target, additionally restore 1 AP after combat, effective up to 2 times per turn. |
| γ2 Gamma | red Rred Rblue B | 10 | The Wolf of Doll 2 When triggering Investor, also inflict Repair Damaged Part Disabled, lasting for 1 turn. |
| γ2 Gamma | red Rred Rblue B | 13 | The Wolf of Doll 3 When a part of a target with Weight of Hit UP is broken, lose 1 AP after combat, up to 1 time per turn. |
| γ2 Gamma | red Rred Rblue B | 16 |
Biocomputer
| # | Skill | Effect |
|---|---|---|
| 0 | Sniper Warfare 1 | When destroying a target, Re-ATK can be triggered, effective up to 2 times per turn. Unable to move before attacking. |
| 1 | Herd Mentality | |
| 5 | Joint Venture Advantage | During an Active Attack, grant allies involved in a Link Attack DMG +30%. |
| 7 | Asset Injection | |
| 9 | Financing | During an Active Attack, inflict DMG Taken UP on the target after combat. The effect of this state is based on the number of allies involved in a Link Attack. For each 1 ally involved, increase the effect by 5%, up to 15%, lasting for 1 turn. |
| 13 | Private Investment | |
| 21 | Long-term Hold | During an Active Attack in combat, if the target cannot retaliate, increase the remaining turns of the target's carried debuffs by 1. |
| 31 | ALL IN |
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