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Zoey

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Zoey (Zoey Steele) — SSR pilot, role Guardian (Defender).

Talents

Fearless Hunting Fang rank 0–2

When actively attacked from within 4 adjacent tiles and both hands are intact, activates Polearm Throw after combat. Guard can additionally block melee attack.

Fearless Hunting Fang rank 3–5 (enhanced)

When actively attacked from within 4 adjacent tiles and both hands are intact, activates Polearm Throw after combat. Guard can additionally block melee attack.
While Zoey is on the field, enemies inflicted with Provocation take 15% more DMG from Zoey and deal 15% less DMG to units other than Zoey.

Pilot skills

Rear Guard Order AP 1

Protects allies within 2 adjacent tiles from assault and ranged attacks, up to 2 times per turn, lasting for 2 turns. Additionally inflicts Provocation on all enemies within 2 adjacent tiles for 2 turns.

Tips

There is no full build for this pilot. Below are tips from other guides.

Signature ST

The pilot’s own ST is the first pick. Below are its built-in modules.

ST modules at max (Rainbow)

See “ST modules & Rainbow”.

STModulesST parts + LV MAX
HectorRebel Mod · Hector
When attacked, for every 1 dodge: DMG +2.5%, up to 35%. Decreases by 10% at the end of the action.
When attacked, if the enemy’s Hit Rate is at most 70%: retaliation DMG +24%
LV MAX
For each retaliation, skill multiplier +0.05, up to 0.15. Resets at the end of the action.

Neural Drive

Slots: R red, Y yellow, B blue. An effect turns on when the chip levels in the section add up to the min. points.

SectionSlotsMin. pointsEffect
α
Alpha
red Ryellow Yyellow Y1
Entrenched 2
When performing Guard, DMG Taken -10%.
α
Alpha
red Ryellow Yyellow Y4
Armor Specialization 1
DMG +20% on Retaliation.
α
Alpha
red Ryellow Yyellow Y7
AP Optimization 1
Initial AP +1.
β
Beta
red Rblue Bblue B1
Entrenched 3
Guard's effective times per turn +1.
β
Beta
red Rblue Bblue B4
Armor Specialization 2
When performing Guard, restore 1 AP after combat, effective up to 1 time per turn.
β
Beta
red Rblue Bblue B7
AP Optimization 2
AP Cap +1.
γ1
Gamma
red Ryellow Yblue B1
Survival Instinct 1
When actively attacked, if a Dodge is triggered, recovers 4% max HP to all undestroyed parts. For each 1 hit dodged, additionally recovers 1% more HP, up to 8% additional HP.
γ1
Gamma
red Ryellow Yblue B4
AP Optimization 3
AP Cap +1.
γ1
Gamma
red Ryellow Yblue B7
Adaptive Warfare 1
At the end of the action, if an Active Attack was not initiated this turn, an extra 2 tiles can be moved.
γ1
Gamma
red Ryellow Yblue B10
Survival Instinct 2
When completely dodging an attack, Survival Instinct 1 effect can additionally restore 1 destroyed part.
γ1
Gamma
red Ryellow Yblue B13
Survival Instinct 3
When attacked and HP dropped below 50% of max HP, gains Absolute Dodge after combat. This effect has a 3 turns CD.
γ1
Gamma
red Ryellow Yblue B16
Survival Instinct 4
Survival Instinct 1 after-combat recovery increases to 10% max HP for all undestroyed parts.
γ2
Gamma
red Ryellow Yblue B1
Hunting Impulse 1
After using Polearm Throw for 3 times, the next active attack will not consume AP, and can trigger Re-ATK, allowing movement of 2 tiles before attacking. This effect is removed after triggering.
γ2
Gamma
red Ryellow Yblue B4
AP Optimization 4
AP Cap +1.
γ2
Gamma
red Ryellow Yblue B7
Entrenched 4
Guard can now be triggered an unlimited number of times per turn.
γ2
Gamma
red Ryellow Yblue B10
Hunting Impulse 2
AP recovery +1.
γ2
Gamma
red Ryellow Yblue B13
Hunting Impulse 3
After activating Polearm Throw, applies Provocation to all targets hit, lasting for 2 turns.
γ2
Gamma
red Ryellow Yblue B16
Hunting Impulse 4
Polearm Throw DMG dealt increases to 1x AoE DMG.

Biocomputer

#SkillEffect
0
Entrenched 1
Trigger Guard to protect adjacent (1 tile) allies from Assault and Ranged attacks, effective up to 2 times per turn.
1
Parry
When both arms are intact, DMG taken on arms are reduced by 25%.
5
Ambush
7
First Strike
9
Seizing Momentum
When completely dodging an attack, recovers 1 AP. This effect can trigger 1 time per turn.
13
Flash Hunt
21
Chaotic Steps
For each 1 enemies carrying Provocation, Dodge Rate increases by 4%, up to a maximum of 12%.
31
Verdict

Signature weapons