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Tang

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Tang (Tang Xiaokui) — SSR pilot, role Machinist (Mechanic).

Talents

Thousand Schemes rank 0–2

At the start of action or when an ally uses a skill with 4 AP cost or more, gains 1 stack of Stratagem, up to 5 stacks. At the end of action, can activate one of Stratagem - Respite, Stratagem - Encouragement or Stratagem - Bribery. For each 1 stack of Stratagem consumed, gains 1 stack of Shrewdness, up to 15 stacks.

Thousand Schemes rank 3–5 (enhanced)

At the start of action or when an ally uses a skill with 4 AP cost or more, gains 1 stack of Stratagem, up to 5 stacks. At the end of action, can activate one of Stratagem - Respite, Stratagem - Encouragement or Stratagem - Bribery. For each 1 stack of Stratagem consumed, gains 1 stack of Shrewdness, up to 15 stacks.
All parts maximum HP increase by 10%. At the start of battle, gains 2 stacks of Stratagem and 5 stacks of Shrewdness.

Pilot skills

Flame Strike Equipment skill AP 3

Uses a Flamethrower to attack a target, dealing 1.2x DMG and 20% Fire DMG to other targets along the path. After combat, applies Burning Terrain to all tiles along the attack path, lasting 2 turns. Can activate Stratagem Infusion to increase Fire DMG to 40%.

Tips

There is no full build for this pilot. Below are tips from other guides.

Signature ST

The pilot’s own ST is the first pick. Below are its built-in modules.

Roadmap mark

PilotTop pickBenxiao
PilotBP pickBenxiaoBP pick

See Roadmap.

ST modules at max (Rainbow)

See “ST modules & Rainbow”.

STModulesST parts + LV MAX
BenxiaoFlame Chaser · Benxiao
DMG +10%. For every 2 tiles of total movement, another +5% DMG for 2 turns. Up to 25%.
DMG +12%; another +2% DMG for each allied Burning Terrain tile on the battlefield, up to +18%
LV MAX
After an active attack, the next active attack +0.05. If the target is not destroyed, movement +1 tile.

Neural Drive

Slots: R red, Y yellow, B blue. An effect turns on when the chip levels in the section add up to the min. points.

SectionSlotsMin. pointsEffect
α
Alpha
red Ryellow Yblue B1
CEC 2
Link Attack's effective times per turn +1.
α
Alpha
red Ryellow Yblue B4
Power Innovation 1
AP Regen +1.
α
Alpha
red Ryellow Yblue B7
AP Optimization 1
Initial AP +1.
β
Beta
red Ryellow Yblue B1
CEC 3
Link Attack's damage multiplier is increased to 0.3.
β
Beta
red Ryellow Yblue B4
Power Innovation 2
When breaking a part, restore 1 AP after combat, effective up to 1 time per turn.
β
Beta
red Ryellow Yblue B7
AP Optimization 2
AP Cap +1.
γ1
Gamma
red Ryellow Yyellow Y1
Synchronous Preparation 1
After actively attacking, restores HP to self and 1 ally with lowest HP within 3 adjacent tiles equal to 3.5% of Tang's body part. This effect can trigger 5 times per turn.
γ1
Gamma
red Ryellow Yyellow Y4
AP Optimization 3
AP Cap +1.
γ1
Gamma
red Ryellow Yyellow Y7
Adaptive Warfare 1
At the end of the action, if an Active Attack was not initiated this turn, an extra 2 tiles can be moved.
γ1
Gamma
red Ryellow Yyellow Y10
Synchronous Preparation 2
Synchronous Preparation 1 range increases to 4 adjacent tiles.
γ1
Gamma
red Ryellow Yyellow Y13
Synchronous Preparation 3
Synchronous Preparation 1 Repair AMT increases to 6%.
γ1
Gamma
red Ryellow Yyellow Y16
Synchronous Preparation 4
The number of target selection of Synchronous Preparation 1 increases by +1.
γ2
Gamma
red Ryellow Yblue B1
Mutual Benefits 1
When actively attacking, if an enemy part is destroyed, gains 1 stack of Shrewdness. This effect can trigger 3 times per turn.
γ2
Gamma
red Ryellow Yblue B4
AP Optimization 4
AP Cap +1.
γ2
Gamma
red Ryellow Yblue B7
Adaptive Warfare 2
If not moved before an Active Attack, Re-ATK can be triggered, effective up to 1 time per turn. Unable to move before attacking.
Effects similar to Re-ATK cannot be re-triggered.
γ2
Gamma
red Ryellow Yblue B10
Mutual Benefits 2
When carrying 5 or more stacks of Shrewdness, Hit Rate and Critical Hit chance increase by 15%.
γ2
Gamma
red Ryellow Yblue B13
Mutual Benefits 3
When initiating combat, if the target is on Burning Terrain, gains 1 AP after combat. This effect can trigger 2 times per turn.
γ2
Gamma
red Ryellow Yblue B16
Mutual Benefits 4
For each 5 stacks of Shrewdness, increases Flamethrower bullet count by +1.

Biocomputer

#SkillEffect
0
CEC 1
In cooperation with allies, use Assault Weapons to launch a Link Attack against the target, dealing 0.2x DMG, effective up to 1 time per turn.
1
Foresight
At the end of action, if Stratagem stacks are 3 or less, gains 1 stack of Stratagem.
5
Situation Awareness
7
Burning Incense
9
Environment Advantage
For all allies located on friendly Burning Terrain, Repair AMT received increases by 10% and DMG dealt increases by 10%.
13
Firewalker
21
Just In Time
After an ally within 3 adjacent tiles is actively attacked, if their body HP is 50% or less, consumes 1 PP to trigger Stratagem - Respite for that ally with Stratagem Infusion upgrade. Gains 2 PP at the start of battle.
31
Fireworks