Harvey
Updated:
Harvey (Harvey Lynch) — SR pilot, role Raider (Assault).
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Talents
Cross Fire rank 0–2
When attacking with a Shotgun, gain Machine Gun Normal Attack AP Cost -1 after combat. When attacking with a Machine Gun, gain Shotgun Normal Attack AP Cost -1 after combat. This is effective 1 time per turn.
Cross Fire rank 3–5 (enhanced)
When attacking with a Shotgun, gain Machine Gun Normal Attack AP Cost -1 after combat. When attacking with a Machine Gun, gain Shotgun Normal Attack AP Cost -1 after combat. This is effective 1 time per turn.
During an Active Attack in combat, DMG Taken -10%.
Tips
No build for this pilot yet.
Neural Drive
Slots: R red, Y yellow, B blue. An effect turns on when the chip levels in the section add up to the min. points.
| Section | Slots | Min. points | Effect |
|---|---|---|---|
| α Alpha | red Ryellow Yblue B | 1 | |
| α Alpha | red Ryellow Yblue B | 4 | Power Innovation 1 AP Regen +1. |
| α Alpha | red Ryellow Yblue B | 7 | AP Optimization 1 Initial AP +1. |
| β Beta | red Rblue Bblue B | 1 | CEC 3 Link Attack's damage multiplier is increased to 0.3. |
| β Beta | red Rblue Bblue B | 4 | Power Innovation 2 When breaking a part, restore 1 AP after combat, effective up to 1 time per turn. |
| β Beta | red Rblue Bblue B | 7 | AP Optimization 2 AP Cap +1. |
| γ1 Gamma | red Ryellow Yyellow Y | 1 | Perfect Position 1 Unlock the Assault Weapon's Ideal Range ability. When in combat with a target at Ideal Range, final DMG +15%. |
| γ1 Gamma | red Ryellow Yyellow Y | 4 | AP Optimization 3 AP Cap +1. |
| γ1 Gamma | red Ryellow Yyellow Y | 7 | Adaptive Warfare 1 At the end of the action, if an Active Attack was not initiated this turn, an extra 2 tiles can be moved. |
| γ1 Gamma | red Ryellow Yyellow Y | 10 | |
| γ1 Gamma | red Ryellow Yyellow Y | 13 | |
| γ1 Gamma | red Ryellow Yyellow Y | 16 | |
| γ2 Gamma | red Ryellow Yyellow Y | 1 | Salty Dog 1 The damage multiplier for Normal Attacks from Shotguns and Machine Guns has been increased to 1.1. |
| γ2 Gamma | red Ryellow Yyellow Y | 4 | AP Optimization 4 AP Cap +1. |
| γ2 Gamma | red Ryellow Yyellow Y | 7 | |
| γ2 Gamma | red Ryellow Yyellow Y | 10 | Salty Dog 2 The effective times per turn of the AP Cost Down effect provided by Cross Fire are increased by 1. |
| γ2 Gamma | red Ryellow Yyellow Y | 13 | Salty Dog 3 When gaining buffs, the duration +1. |
| γ2 Gamma | red Ryellow Yyellow Y | 16 | Salty Dog 4 The effect of reducing AP Cost from Cross Fire will now apply to all attacks, not just Normal Attacks. |
Biocomputer
| # | Skill | Effect |
|---|---|---|
| 0 | CEC 1 | In cooperation with allies, use Assault Weapons to launch a Link Attack against the target, dealing 0.2x DMG, effective up to 1 time per turn. |
| 1 | Boarding Scatter | |
| 5 | Ramp Fast Fire | |
| 7 | Upwind | When attacking with a Shotgun, DMG Dealt +15% to parts with HP below 50%. |
| 9 | Downwind | When attacking with a Machine Gun, DMG Dealt +15% to parts with HP above 50%. |
| 13 | Downwind Blow | |
| 21 | Heroism | If a part is broken in combat, restore 1 AP after combat, effective up to 1 time per turn. |
| 31 | Bullets Pouring in |
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