Ada
Updated:
Ada (Ada Diaz) — SSR pilot, role Fighter (Striker).
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Talents
Poised Starburst rank 0–2
When actively attacking, for each 1 target hit, gains 1 stack of Poised after combat, stacking up to 5 times. After actively attacking, if possessing 5 or more stacks of Poised, immediately removes 5 stacks of Poised, gains 3 AP and the corresponding Temporary AP Cap, and triggers Re-Act. Can only trigger 1 time per turn.
Poised Starburst rank 3–5 (enhanced)
When actively attacking, for each 1 target hit, gains 1 stack of Poised after combat, stacking up to 5 times. After actively attacking, if possessing 5 or more stacks of Poised, immediately removes 5 stacks of Poised, gains 3 AP and the corresponding Temporary AP Cap, and triggers Re-Act. Can only trigger 1 time per turn.
Upon deployment, gains 2 stacks of Poised. At start of action, if the last action triggered the Poised AP regen effect, additionally regens 1 AP.
Pilot skills
Blitz Strike Equipment skill AP 2
Attacks a target with two Alter-Blades, dealing 0.85x DMG 2 times.
Build
Skill Sets
| Order | Skill | Description |
|---|---|---|
| 1st priority | Skybreaker Slash Command | AP 4 Uses two Alter-Blades to attack all targets within an I-shaped (3x1-tile) area or L-shaped (3x1-tile) area ahead. Before attacking, can Aim at all targets separately, dealing 1.5x AoE DMG. |
| 2nd priority | Starfall Flash Command | AP 3 Selects 1 target within 4 adjacent tiles (including flying targets) and strikes using Alter-Blades to deal 1.2x DMG. Can enter Aiming Mode before attacking, then remains on a random empty tile within 1 ring around the target after hitting. |
| 3rd priority one of 2 | Shatter Defense Passive | When actively attacking, DMG +15% to parts with HP above or equal to 50%. |
| or Radiant End Active | AP 5 Uses two Alter-Blades to attack a target, dealing 2.4x DMG. This attack prioritizes the Body, and grants 2 stacks of Poised. | |
| 4th priority | Active |
Neural Drive chips γ1, γ2
Which chip goes in which slot: slot colour and type, the number is the chip level (dashed: leave the slot empty). The level sum unlocks the section’s effects at the shown thresholds: unlocked ones are highlighted, hover for the effect text.
Lv. 6
Lv. 1
empty
- 1
Terminator 1 - 4
AP Optimization 3 - 7
Mobile Warfare 4 - 10
Terminator 2 - 13
Terminator 3 - 16
Terminator 4
Lv. 6
Lv. 6
Lv. 4
- 1
Binary Starflare 1 - 4
AP Optimization 4 - 7
Power Innovation 3 - 10
Binary Starflare 2 - 13
Binary Starflare 3 - 16
Binary Starflare 4
Bionics: 5 This many Bionic Superconductors are worth spending on this pilot. It is a rare material that raises the γ1 and γ2 chip point cap through the biocomputer.
More tips
Modules for the ST
See “Best modules for ST”. “Modules from ST” is the signature module taken from another ST.
ST modules at max (Rainbow)
| ST | Modules | ST parts + LV MAX |
|---|---|---|
DMG +10%. When attacking, DMG rises by another 25%. Decreases by 5% after each attack and resets after destroying any target. | When attacking a target with HP above 60%: DMG +18% LV MAX Lower area of the unlocked Neural Drive: computing power +3. |
Neural Drive
Slots: R red, Y yellow, B blue. An effect turns on when the chip levels in the section add up to the min. points.
| Section | Slots | Min. points | Effect |
|---|---|---|---|
| α Alpha | red Ryellow Yblue B | 1 | Mobile Warfare 2 Upon triggering Re-ATK, allows movement of 2 tiles before attacking. |
| α Alpha | red Ryellow Yblue B | 4 | Power Innovation 1 AP Regen +1. |
| α Alpha | red Ryellow Yblue B | 7 | AP Optimization 1 Initial AP +1. |
| β Beta | red Ryellow Yblue B | 1 | Mobile Warfare 3 Destroying the target can trigger Re-Act, allowing action with full movement distance. |
| β Beta | red Ryellow Yblue B | 4 | Power Innovation 2 When breaking a part, restore 1 AP after combat, effective up to 1 time per turn. |
| β Beta | red Ryellow Yblue B | 7 | AP Optimization 2 AP Cap +1. |
| γ1 Gamma | red Ryellow Yblue B | 1 | Terminator 1 After actively attacking with an Alter-Blade, if the part hit is below 15% HP, triggers the Execution effect, directly destroying that part after combat. |
| γ1 Gamma | red Ryellow Yblue B | 4 | AP Optimization 3 AP Cap +1. |
| γ1 Gamma | red Ryellow Yblue B | 7 | |
| γ1 Gamma | red Ryellow Yblue B | 10 | |
| γ1 Gamma | red Ryellow Yblue B | 13 | Terminator 3 When activating Terminator to destroy a part, negates the deduction of 1 Re-ATK or Re-Act count and additionally restores 1 AP. Can only trigger 1 time per turn. |
| γ1 Gamma | red Ryellow Yblue B | 16 | Terminator 4 When using an Alter-Blade to destroy parts other than the Body, inflicts Fixed DMG on the Body equal to 25% of the destroyed part's Max HP. |
| γ2 Gamma | red Ryellow Yyellow Y | 1 | |
| γ2 Gamma | red Ryellow Yyellow Y | 4 | AP Optimization 4 AP Cap +1. |
| γ2 Gamma | red Ryellow Yyellow Y | 7 | Power Innovation 3 When destroying a target, additionally restores 1 AP after combat. Can trigger up to 2 times per turn. |
| γ2 Gamma | red Ryellow Yyellow Y | 10 | Binary Starflare 2 Poised can stack up to 7 times. |
| γ2 Gamma | red Ryellow Yyellow Y | 13 | |
| γ2 Gamma | red Ryellow Yyellow Y | 16 | Binary Starflare 4 Talent effect is enhanced to restore 5 AP, and additionally grants Stellar Burst for 1 turn. |
Biocomputer
| # | Skill | Effect |
|---|---|---|
| 0 | Mobile Warfare 1 | After breaking a part, Re-ATK can be triggered. Unable to move before the attack, and this can be effective up to 2 times per turn. |
| 1 | Shatter Defense | When actively attacking, DMG +15% to parts with HP above or equal to 50%. |
| 5 | Serene Core | When attacked by Melee or Ranged Weapons, if equipped with two Alter-Blades and both Arms are undestroyed, triggers Critical Sense, dealing 1.2x DMG. Can only trigger 1 time per turn. |
| 7 | Starfall Flash | |
| 9 | Nano Reassembly | When any Arm is destroyed, restores 50% HP to 1 Arm after combat. This effect can trigger again after an interval of 3 turns. |
| 13 | Skybreaker Slash | |
| 21 | Focus Breaker | At start of action, if there are 3 or more enemies within 3 tiles, gains 2 stacks of Poised. |
| 31 | Radiant End |
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