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Bella

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Bella (Berguzar Dulov) — SR pilot, role Sniper (Gunner).

Talents

Shadow of Calamity rank 0–2

At the end of the action, if there are no enemies within the adjacent (2 tiles) area, grant self Stealth status, which lasts for 2 turns, with a trigger interval of 2 turns.

Shadow of Calamity rank 3–5 (enhanced)

At the end of the action, if there are no enemies within the adjacent (2 tiles) area, grant self Stealth I status, which lasts for 2 turns, with a trigger interval of 2 turns.
Crit DMG +10%.

Tips

There is no full build for this pilot. Below are tips from other guides.

Neural Drive

Slots: R red, Y yellow, B blue. An effect turns on when the chip levels in the section add up to the min. points.

SectionSlotsMin. pointsEffect
α
Alpha
yellow Yyellow Yblue B1
Sniper Warfare 2
After breaking a part, trigger Re-ATK.
α
Alpha
yellow Yyellow Yblue B4
Power Innovation 1
AP Regen +1.
α
Alpha
yellow Yyellow Yblue B7
AP Optimization 1
Initial AP +1.
β
Beta
red Rred Rblue B1
Sniper Warfare 3
Upon triggering Re-ATK, allows movement of 2 tiles before attacking.
β
Beta
red Rred Rblue B4
Power Innovation 2
When breaking a part, restore 1 AP after combat, effective up to 1 time per turn.
β
Beta
red Rred Rblue B7
AP Optimization 2
AP Cap +1.
γ1
Gamma
red Ryellow Yyellow Y1
Forbidden Zone 1
With a Ranged Weapon, launch Vigilant Shot before the enemy attack within range, dealing 0.35x DMG, effective up to 1 time per turn.
γ1
Gamma
red Ryellow Yyellow Y4
AP Optimization 3
AP Cap +1.
γ1
Gamma
red Ryellow Yyellow Y7
Sniper Warfare 4
Re-ATK's effective times per turn +1.
γ1
Gamma
red Ryellow Yyellow Y10
Forbidden Zone 2
Vigilant Shot's effective times per turn +1.
γ1
Gamma
red Ryellow Yyellow Y13
Forbidden Zone 3
Vigilant Shot's damage multiplier is increased to 0.5.
γ1
Gamma
red Ryellow Yyellow Y16
Forbidden Zone 4
Vigilant Shot is launched against an enemy that has not attacked. Targets the part with the lowest HP.
γ2
Gamma
red Rblue Bblue B1
Pathfinder 1
The force removal range of Shadow of Calamity has been reduced to the adjacent (1 tile) area.
γ2
Gamma
red Rblue Bblue B4
AP Optimization 4
AP Cap +1.
γ2
Gamma
red Rblue Bblue B7
Power Innovation 3
When destroying a target, additionally restore 1 AP after combat, effective up to 2 times per turn.
γ2
Gamma
red Rblue Bblue B10
Pathfinder 2
When in Stealth status, DMG Taken (AoE) -30%.
γ2
Gamma
red Rblue Bblue B13
Pathfinder 3
When Shadow of Calamity is forcibly removed, gain Dodge Rate UP IV, lasting for 1 turn.
γ2
Gamma
red Rblue Bblue B16
Pathfinder 4
Enable Shadow of Calamity to trigger again after 1 turn.

Biocomputer

#SkillEffect
0
Sniper Warfare 1
When destroying a target, Re-ATK can be triggered, effective up to 2 times per turn. Unable to move before attacking.
1
Concealer
When in Stealth status, Crit Rate +15%.
5
Dark Arrow
7
Find Crack
For each damaged part on the target, Crit DMG +10%.
9
Excellent status
When self's HP is full, DMG +15%.
13
Guerrilla
21
Emergency Evacuation
When taking damage, if there are no enemies within the adjacent (2 tiles) area, gain Stealth status after combat, with a trigger interval of 2 turns.
31
Breath Hold