Lily
Updated:
Lily (Lily Stan) — R pilot, role Tactician (Launcher).
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Talents
Weapon of Choice rank 0–2
When equipped with only one category of Tactical Weapon, DMG +7%, Ammo Capacity +2.
Weapon of Choice rank 3–5 (enhanced)
When equipped with only one category of Tactical Weapon, DMG +10%, Ammo Capacity +2.
Tips
No build for this pilot yet.
Neural Drive
Slots: R red, Y yellow, B blue. An effect turns on when the chip levels in the section add up to the min. points.
| Section | Slots | Min. points | Effect |
|---|---|---|---|
| α Alpha | red Ryellow Yblue B | 1 | Strategic Bombing 2 Tactical Weapon Magazine Capacity +1. |
| α Alpha | red Ryellow Yblue B | 4 | Power Innovation 1 AP Regen +1. |
| α Alpha | red Ryellow Yblue B | 7 | AP Optimization 1 Initial AP +1. |
| β Beta | red Ryellow Yblue B | 1 | Strategic Bombing 3 Tactical Weapons Reload CD -1. |
| β Beta | red Ryellow Yblue B | 4 | Power Innovation 2 AP Regen +1. |
| β Beta | red Ryellow Yblue B | 7 | AP Optimization 2 AP Cap +2. |
| γ Gamma | red Ryellow Yyellow Y | 1 | Indiscriminate 1 After the first attack with a Tactical Weapon each turn, Re-ATK can be triggered, with Final DMG -30%, effective up to 1 time per turn. Unable to move before attacking. |
| γ Gamma | red Ryellow Yyellow Y | 4 | AP Optimization 3 AP Cap +1. |
| γ Gamma | red Ryellow Yyellow Y | 7 | Strategic Bombing 4 When Auto Load is complete, restore 1 AP. |
| γ Gamma | red Ryellow Yyellow Y | 10 | Indiscriminate 2 When attacking with a Tactical Weapon for the first time each turn, for every 1 AP cost, DMG +4%, up to 20%. |
| γ Gamma | red Ryellow Yyellow Y | 13 | Indiscriminate 3 When Re-ATK is triggered, allow continued moving with the remaining movement. |
| γ Gamma | red Ryellow Yyellow Y | 16 | Indiscriminate 4 After triggering Re-ATK, it no longer reduces final damage. |
Biocomputer
| # | Skill | Effect |
|---|---|---|
| 0 | Strategic Bombing 1 | When a Tactical Weapon runs out of ammo, trigger Auto Load. This process takes 3 turns. |
| 1 | Cluster Bomb | The missile's Splash DMG has been increased to 62.5% of the damage dealt. |
| 5 | Intense Gunpowder | When attacking with a Rocket Launcher, Crit Rate +7% and Crit DMG +7%. |
| 7 | Powerful Electromagnetic | Rail Gun Range +1. |
| 9 | Reinforced Frame | When equipped with a Tactical Weapon, that arm's DMG Taken -15%. |
| 13 | Quick Load |
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