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Chloe

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Chloe (Chloe Schmidt) — R pilot, role Machinist (Mechanic).

Talents

Field Doctor rank 0–2

When performing active repairs, Repair AMT +8%.

Field Doctor rank 3–5 (enhanced)

When performing active repairs, Repair AMT +10%.

Tips

There is no full build for this pilot. Below are tips from other guides.

Neural Drive

Slots: R red, Y yellow, B blue. An effect turns on when the chip levels in the section add up to the min. points.

SectionSlotsMin. pointsEffect
α
Alpha
red Ryellow Yblue B1
CEC 2
Link Attack's effective times per turn +1.
α
Alpha
red Ryellow Yblue B4
Part Maintenance 1
After performing active repairs, dispel 1 debuff.
α
Alpha
red Ryellow Yblue B7
AP Optimization 1
Initial AP +1.
β
Beta
red Ryellow Yblue B1
CEC 3
Link Attack's damage multiplier is increased to 0.3.
β
Beta
red Ryellow Yblue B4
Part Maintenance 2
AP Regen +1.
β
Beta
red Ryellow Yblue B7
AP Optimization 2
AP Cap +1.
γ
Gamma
red Rblue Bblue B1
Emergency Repair 1
At the end of the action, randomly select a single adjacent (1 tile) ally to perform Passive Repair. The repair amount is 0.6x the Manipulator's Repair AMT and cannot repair damaged parts.
γ
Gamma
red Rblue Bblue B4
AP Optimization 3
AP Cap +1.
γ
Gamma
red Rblue Bblue B7
Flexible Repair
After performing active repairs, an additional 2 tiles can be moved.
γ
Gamma
red Rblue Bblue B10
Emergency Repair 2
Passive Repair selects targets within the adjacent (2 tiles) area.
γ
Gamma
red Rblue Bblue B13
Emergency Repair 3
Passive Repair's Repair AMT is now 1x that of the Manipulator.
γ
Gamma
red Rblue Bblue B16
Emergency Repair 4
The number of targets that Passive Repair can repair increases by 1.

Biocomputer

#SkillEffect
0
CEC 1
In cooperation with allies, launch a Link Attack against the target, dealing 0.2x DMG, effective up to 1 time per turn.
1
Armor Tending
After performing active repairs, grant Armor Down Immunity and DMG Taken Immunity to the target, lasting for 2 turns.
5
Cross Repair
7
Firearm Tending
After performing active repairs, grant DMG Down Immunity and Hit Down Immunity to the target, lasting for 2 turns.
9
First Aid
When performing active repairs, if the target's HP is below 30%, Repair AMT +15%.
13
Intensive Repair
3
Regulated Repair