Monarch
Updated:
Monarch — medium SSR ST.
Ads help keep this site running. If you don’t mind, allow ads on it in your ad blocker.
Parts
| Part | Weight | HP | Armor | Hit | Dodge | Crit RES |
|---|---|---|---|---|---|---|
| Body | 270 | 12,316 | 941 | — | — | 4,472 |
| Left arm | 165 | 4,865 | 627 | 2,091 | — | — |
| Right arm | 165 | 4,865 | 627 | 2,091 | — | — |
| Legs | 200 | 7,923 | 627 | — | 3,885 | — |
Built-in modules
Discipline Mod Lv. 4
When actively attacking with Sniper Rifle, for each 1 hit landed, increases DMG dealt and Critical Hit chance by 4%, stacking up to 5 times, lasting for 2 turns.
Crit DMG Mod Lv. 4
Crit DMG +10%.
Dignity Mod Lv. 8
During combat, if own HP percentage is equal to or greater than the enemy, DMG dealt increases by 24%. When attacking, if there is an ally within 3 adjacent tiles, AP Cost is reduced by -1, to a minimum of 1 AP. This effect can trigger 1 time per turn.
Ads help keep this site running. If you don’t mind, allow ads on it in your ad blocker.